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Create game assets in minutes with this Unbound to #UnrealEngine workflow. Unleash your creativity with beginner friendly SDF modeling, then export air-tight meshes to use however you like. #gameDev #UE5
29,075 views • 1 year ago •via X (Twitter)
6 Comments

Adrian Duermael1 year ago
Is it possible to export to other standard 3D mesh formats?

Weappy | Wishlist Hollywood Animal on Steam1 year ago
Now you run Hollywood. Show them how it's done. Wishlist 'Hollywood Animal' on Steam NOW!

blenderdac RTFKT1 year ago
🔥🔥🔥

Unbound1 year ago
🙏🙏🙏

Igniuss~1 year ago
Any chance for a linux build? 👀 Running it through Wine/Proton is giving me a black screen sadly

Blaine Hodge 🇨🇦1 year ago
Um.... YES 1. does this work at runtime, can I BP/code drive the primitives? 2. does this work with skeletal meshes?

