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Creating 3d will never be the same. #3d #ai

64,759 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Martin Nebelong
Martin Nebelong2 лет назад

Made using speedscpulpting as a guide for a layer of gen ai applied through @krea_ai. The base sculpts were #madeindreams. The 3d conversion from the 2d images from Krea were made using @3DAIStudio. I used Blender to compose the scene and Marmoset Studio for the realtime render. The image here was enhanced with @Magnific_AI.

Фото профиля Reid Southen
Reid Southen2 лет назад

Another day, another tech demo. Why don't you actually create something fun and engaging and narrative based instead of doing daily unpaid adverts. It's like if Unreal was all tech demos and never resulted in a game.

Фото профиля pat
pat2 лет назад

here’s what you actually sculpted.

Фото профиля Devin Korwin
Devin Korwin2 лет назад

now it will be bad

Фото профиля Martin Nebelong
Martin Nebelong2 лет назад

Some of it will, some of it won't. Same as always. Ai models like the ones I make here won't mean an end to quality human made 3d design and art.. It will augment and work as a supplement. Soon anyone can create entire movies through a single text prompt, but I believe the exceptional art made with passion, skill and creativity will still rise above the mediocre.

Фото профиля Is this a 3D model?
Is this a 3D model?2 лет назад

yes, then no, then yes, then no again in the reply image posted below. workflow is redundant. 3D will continue to be the same.

Фото профиля Carlos J.
Carlos J.2 лет назад

“How to put extra work for img2img to make it look like it requires skilled work”

Фото профиля Martin Nebelong
Martin Nebelong2 лет назад

No, how to use image2image to get the character you want for your project. The goal is to be able to control these generations down to as granular a level of detail as you want.

Фото профиля DreamsHorizon
DreamsHorizon2 лет назад

Okay I rrealllyyy like this workflow. Are you planning on doing step by step guides for this?

Фото профиля 遂人
遂人2 лет назад

Ok that’s amazing and what about rigging , weight paiting, animating , programming animation inside the engine , fine tune them , adding specific logic , programming AI behaviour, making the game coherent, neat and playable ? 🤔

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