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Creating 3d will never be the same. #3d #ai

64,808 次观看 • 2 年前 •via X (Twitter)

10 条评论

Martin Nebelong 的头像
Martin Nebelong2 年前

Made using speedscpulpting as a guide for a layer of gen ai applied through @krea_ai. The base sculpts were #madeindreams. The 3d conversion from the 2d images from Krea were made using @3DAIStudio. I used Blender to compose the scene and Marmoset Studio for the realtime render. The image here was enhanced with @Magnific_AI.

Reid Southen 的头像
Reid Southen2 年前

Another day, another tech demo. Why don't you actually create something fun and engaging and narrative based instead of doing daily unpaid adverts. It's like if Unreal was all tech demos and never resulted in a game.

pat 的头像
pat2 年前

here’s what you actually sculpted.

Devin Korwin 的头像
Devin Korwin2 年前

now it will be bad

Martin Nebelong 的头像
Martin Nebelong2 年前

Some of it will, some of it won't. Same as always. Ai models like the ones I make here won't mean an end to quality human made 3d design and art.. It will augment and work as a supplement. Soon anyone can create entire movies through a single text prompt, but I believe the exceptional art made with passion, skill and creativity will still rise above the mediocre.

Is this a 3D model? 的头像
Is this a 3D model?2 年前

yes, then no, then yes, then no again in the reply image posted below. workflow is redundant. 3D will continue to be the same.

Carlos J. 的头像
Carlos J.2 年前

“How to put extra work for img2img to make it look like it requires skilled work”

Martin Nebelong 的头像
Martin Nebelong2 年前

No, how to use image2image to get the character you want for your project. The goal is to be able to control these generations down to as granular a level of detail as you want.

DreamsHorizon 的头像
DreamsHorizon2 年前

Okay I rrealllyyy like this workflow. Are you planning on doing step by step guides for this?

遂人 的头像
遂人2 年前

Ok that’s amazing and what about rigging , weight paiting, animating , programming animation inside the engine , fine tune them , adding specific logic , programming AI behaviour, making the game coherent, neat and playable ? 🤔

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