Loading video...
Video Failed to Load
csQuake is now on the CS2 Workshop! Original movement, physics, custom enemies etc. You can play through the entire first episode This was always a silly shower thought of "i think it can work" and it spiraled into a fully playable Quake port running inside the CS2 scripting vm
53,013 views • 2 days ago •via X (Twitter)
28 Comments

Workshop:

Things are going full circle at this point

ive seen some people ask about multiplayer for this. its sadly not very viable with it all being a server sided mod that entirely replaces the player controller and physics. even 10ms latency would make all your inputs feels super unresponsive since nothing is client predicted.

playing Q1's first episode was like visiting your old parent's home, a classic (i still prefer Q2!!!) very well done, this is easily the most impressive thing ive ever seen in CS2, hats off to you!! 💜

I wonder if you have Quake installed on Steam. If so, will this mod detect it, allowing you to use the original assets instead of LibreQuake's and giving you access to Episodes 2–4?

thats sadly not possible since cs2 cant mount any other assets other than cs2 workshop addons without modifying your files and the original asset formats need to be converted by hand to source2 formats (eg quake uses vertex animations that need to be rigged for s2)

This is sick, gonna try it out

This is incredible

Can CS 1.6 (single-player: surf, bots, etc.) work within CS2 in the same way, or is it too complicated to pull off?

yeah probably but the work doesn't really pay off for what it is i was working on a cs:cz:ds port a year ago before scrapping it tho

CPMA next aga

It's beautiful... gives me hope that there will be more custom things in the future for CS. It's very sad that since CS2 replaced CSGO it feels like the custom gamemodes have withered away and left a soulless husk of just 5v5 that you will play for the rest of time and be happy.

why is bro playing on tiktok aspect ratio

This is like taking oil and churning it back into bones of di osaur that produced it

Genuinely crazy work

We will have CS:GO in CS2 in 2027

@chedca

with this insanity of a mod, i wonder, can you recreate L4D2 on CS2?

Oomf ulted in the editor. <3

wtf sick

amazing!!!!!!

@sharkovaaks need csquake lg duel 👀

genuinely insane how did you pull this off i didnt realize oomf was fucking magician

the ouroboros eats its own tail or something

Crazy

ok that's incredibly cool

Noice I'll give this a shot

wot in tarnation
