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Made a fully custom entity player controller using the new move input action. 🚶 This is not the normal Fortnite character movement. This is a fully custom movement system using an entity with the scene graph orbit camera modifier. I can customize every variable, like jump force, speed, gravity etc.

12,233 views • 1 month ago •via X (Twitter)

25 Comments

Noah's profile picture
Noah1 month ago

Since some people wanted to know whether it has collision detection: Yes, it does!

Fortnite Developers's profile picture
Fortnite Developers1 month ago

talk about taking control 😎 nice work!

Heavyblue's profile picture
Heavyblue1 month ago

@FNCreate 👨‍🍳

Hasmatix's profile picture
Hasmatix1 month ago

@FNCreate How did u do the camera so smooth. I tought it would be laggy.

Noah's profile picture
Noah1 month ago

@FNCreate The camera is attached to the custom player entity and using the orbit camera modifier to make it this smooth.

Hasmatix's profile picture
Hasmatix1 month ago

@FNCreate Thankyou! I forgot about the orbit modifier. For a moment i tought u were rotating the camera every tick. Looks good !

Falin's profile picture
Falin1 month ago

@FNCreate OH DAMN THIS IS COOL

zikaro.777 愛's profile picture
zikaro.777 愛1 month ago

@FNCreate So cool

Fallen-Champ's profile picture
Fallen-Champ1 month ago

@FNCreate So a pack from UE FAB store like in the video that gives these animations, is something like this possible to work in UEFN?

Wertandrew 🛸's profile picture
Wertandrew 🛸1 month ago

@FNCreate Would it be possible to have it be a marble, and have it roll/ be affected by the surface its on?

Noah's profile picture
Noah1 month ago

@FNCreate Would need some extra work but yes for sure.

Ian Southwell's profile picture
Ian Southwell1 month ago

@FNCreate Prime work!

driz's profile picture
driz1 month ago

@FNCreate that is sick!! how responsive does it feel?

Noah's profile picture
Noah1 month ago

@FNCreate Thanks! Since input actions don't have any delay anymore between pressing and receiving the event in verse it feels super smooth. Pretty much like playing the normal Fortnite character.

driz's profile picture
driz1 month ago

@FNCreate oo fun, time to try to make custom vehicles 😏

topos's profile picture
topos1 month ago

@FNCreate Very impressive. How did you get the movement to be so smooth? Are you using keyframed_movement_component?

Dorgie's profile picture
Dorgie1 month ago

@FNCreate Are collisions built into this? or have you not done that yet and faked the collisions in the video

Noah's profile picture
Noah1 month ago

@FNCreate

Avern's profile picture
Avern1 month ago

@FNCreate Soo Smooth. This new Input is sick, could be used for a lot more 🔥

EL JOE's profile picture
EL JOE1 month ago

@FNCreate This is Expermental right?

Noah's profile picture
Noah1 month ago

@FNCreate Correct

EL JOE's profile picture
EL JOE1 month ago

@FNCreate Ok thanks

Klian's profile picture
Klian1 month ago

@FNCreate EXPERIMENTAAAAAAAAAAAAAAAA🤬 Jk, that's so cool! 🔥

PeLeski's profile picture
PeLeski1 month ago

@FNCreate @UniverseCaptai2

Mirai Ayanami ✨💞's profile picture
Mirai Ayanami ✨💞1 month ago

@FNCreate So now you can finally make custom movement for characters?

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