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Cube particles and spinning windmill blades

158,259 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Vevise 🇪🇺 🇩🇪
Vevise 🇪🇺 🇩🇪2 лет назад

Maybe the smoke Cubes should fade over time? They look great but a bit strange when they are large and high up. Or maybe they could dissipate into smaller cubes?

Фото профиля TeamSpeak
TeamSpeak2 лет назад

Wunderschön

Фото профиля neoselket
neoselket2 лет назад

Honestly I feel like your time might be better spent working on game mechanics and content rather than graphics. Plus the new graphics don't really fit the game as well as the old ones. No hate, just my opinion.

Фото профиля Katocat
Katocat2 лет назад

Hi!!! Just wanted to say im really looking forward to the Omega project. People hated on your CW release but I don't personally, its just different, the internet hates too much and I love how you are putting yourself into this project. As a development student, you inspire me<3

Фото профиля TryAgain
TryAgain2 лет назад

man we don't wanna wait another 9 years for the game give us a date already

Фото профиля Oi Lad
Oi Lad2 лет назад

Looks awesome dude, hope you’re doing okay

Фото профиля StygianPidgeon 🏳️‍⚧️
StygianPidgeon 🏳️‍⚧️2 лет назад

im in love

Фото профиля Damrad
Damrad2 лет назад

How about terrain destruction? UE5 will achieve this? Great work btw

Фото профиля SamSamSam
SamSamSam2 лет назад

Shouldn't the smoke lose opacity as it gets higher?

Фото профиля Olivier Schyns 🇪🇺🇧🇪🇫🇷
Olivier Schyns 🇪🇺🇧🇪🇫🇷2 лет назад

You brought back the blue atmospheric shade. This looks so nostalgic ! 😊

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