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More progress, tweaking colors and lighting (Cube World Omega + UE5)
117,026 views • 2 years ago •via X (Twitter)
10 Comments

The realistic lighting doesn'tseem to match well with the cubed look

just back the real cube world pls

Lets go ! Still a bit too bright imo but looks good 👍

I think the strength of your art style is how vibrant and distinct the colors are. This is an improvement over your last update, but it still feels like the lighting washes out the vibrancy of the scene.

Looks like these fanmade tests on unreal environment of mario/sonic

I think you may want to change the roughness value of your voxels material in order to be less bright.

Im ngl it just doesn't match the aesthetic whatsoever. The old lighting system fits 100000% better.

the only part that I dislike is in the wheat field it make me motion sick for real beside that it can be interesting

This will be cube world in 2014 (Feels likes one of those old slideshows on youtube with minecraft mobs in real life)

i love you, but all u needed to do is give updates to the new release
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Weekend progress. Still lots of cleanup and tweaking to do.
Miracle
46,576 views • 1 year ago