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Curvy railings using splines and instantiated meshes

423,807 views • 2 years ago •via X (Twitter)

10 Comments

Xekvera's profile picture
Xekvera2 years ago

Thanks for all wonderful comments on this! This is for an action adventure game I've been solo developing since last year, and it's finally reached the point where I can start sharing fun stuff like this. So if you want to see more of this game please follow!

Sliperton's profile picture
Sliperton2 years ago

other devs looking at this

Lunarity🌙's profile picture
Lunarity🌙2 years ago

I know nothing about game dev but thats sick!

Nater_Marson's profile picture
Nater_Marson2 years ago

Noted I need to start actually making tools for UE projects

hollyrogerbay's profile picture
hollyrogerbay2 years ago

sat there watching this with my mouth agape like a baby watching cocomelon

Carlos Zaracho's profile picture
Carlos Zaracho2 years ago

I place mines one by one 😭

CosmicSpaceCats's profile picture
CosmicSpaceCats2 years ago

maybe its just cuz im under the influence right now but there is something so beautiful about the way the rails move

Arkl1te 🚀's profile picture
Arkl1te 🚀2 years ago

Wow that’s pretty cool! I wish this existed for Godot as well, oh well. Come here, Blender. We gotta be good friends!

semidemonic.eth's profile picture
semidemonic.eth2 years ago

Glad some people exists

Ahrona's profile picture
Ahrona2 years ago

Damn that is convenient.

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