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🔥 enhance-shader-lighting is released! 🔥 ⮕ Demo: 3 example scenes with baked lightmaps and "enhanced lighting" through modified shaders. ⮕ GitHub: #threejs #webdev #3D #javascript #Graphics #webgl

85,161 次观看 • 3 年前 •via X (Twitter)

10 条评论

0beqz 的头像
0beqz3 年前

So yeah the idea was to modify three.js shaders so that you have more control over the lighting through having a lot of parameters to tweak available. The implementation is purely arbitrary, just adding parameters where suitable in the shader.

0beqz 的头像
0beqz3 年前

Also the demo code is anything but clean 😄 Just did a lot of tests in there so it resulted in so many lines lol

Valentin Dubois 的头像
Valentin Dubois3 年前

Sweet!

clēmēns 的头像
clēmēns3 年前

I had to close backrooms, I was too afraid of a jumpscare😅

0beqz 的头像
0beqz3 年前

Lmao nice to see it's so immersive for you 😄

Anderson Mancini 的头像
Anderson Mancini3 年前

@mrdoob WOW!!!! How I missed this hehehe. Thank you, my friend! Your work is always superb!

seantai 的头像
seantai3 年前

lookin good

Andi Pollok 的头像
Andi Pollok3 年前

Oh. Wow. 🤯 Thanks for sharing.

Nick Scarcella 的头像
Nick Scarcella3 年前

Looks amazing!

Matt Collie 的头像
Matt Collie3 年前

@ScottieFoxTTV @nptacek

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