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Ever wonder how to make fire feel alive without melting your GPU? 🔥 Solo dev Sørb breaks down the real-time 2D fluid simulation behind his upcoming action-roguelike, Ignitement. Learn how he uses smart shaders and light maps to create reactive, deadly VFX. 🔗 Read the full breakdown:
13,418 views • 2 months ago •via X (Twitter)
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