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🎓 Excited to defend my PhD thesis “Learning Universal Humanoid Control” at CMU this Friday! From scalable motion imitators to visual dexterous whole-body policies — it’s been a wild ride 🤖✨ 📅 April 25, 2025 📍 CMU RI & online 🔗

49,433 görüntüleme • 1 yıl önce •via X (Twitter)

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Jim Fan profil fotoğrafı
Jim Fan1 yıl önce

So proud of you!!

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo1 yıl önce

Thank you boss 🫡

Estadio Deportes profil fotoğrafı
Estadio Deportes1 yıl önce

#ExtraCancha LO MEJOR DE ENERO 🥹 Enero duró una eternidad, pero estos animes nos lo hicieron duradero. 😩Es por ello que reconocemos a lo mejor del primer mes del 2025. 😉 ¡Son los mejores títulos! #Anime #enero #ranking

Baixin Guo(Max) profil fotoğrafı
Baixin Guo(Max)1 yıl önce

恭喜啊哥🎉

ζ Pedram ζ profil fotoğrafı
ζ Pedram ζ1 yıl önce

Good stuff, Kung Fu time?

Andrew Carr (e/🤸) profil fotoğrafı
Andrew Carr (e/🤸)1 yıl önce

Congrats Zen

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo1 yıl önce

Thanks Andrew!!!

mansin profil fotoğrafı
mansin1 yıl önce

Baller

Markie Kendahl profil fotoğrafı
Markie Kendahl1 yıl önce

you don’t see this often. @MichaelDavisW the consistency is insane. Really can’t ignore I started using his exact entries,

10 profil fotoğrafı
101 yıl önce

good job

SHILONG SUN profil fotoğrafı
SHILONG SUN1 yıl önce

Congrats, Dr.

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X-Humanoid just officially dropped Embodied Tien Kung 3.0, A universal platform designed to be way more open and developer-friendly. 🤖 Built on their Wise Kaiwu AI platform, this next-gen humanoid is all about slashing development costs. It’s a fully interoperable ecosystem that supports everything from tactile interaction to high-dynamic motion control at a full humanoid scale. ➤ Radical Openness: X-Humanoid is open-sourcing the full stack—robot body, motion control, VLM/VLA models, and the RoboMIND dataset. It fully supports ROS2, MQTT, and TCP/IP, so developers can customize use cases without re-engineering the basics. ➤ High-Performance Hardware: With high-torque integrated joints, Tien Kung 3.0 can clear 1-meter (3.3ft) obstacles and handle dexterous moves like kneeling and bending. It hits millimeter-level precision, making it a solid fit for industrial-grade tasks. ➤ True Autonomy: The bot runs a continuous perception-decision-execution loop. It uses world models to break down complex language commands and VLA models for real-time obstacle avoidance and navigation. ➤ Scalable Collaboration: The platform moves beyond single-unit tasks to support multi-robot collaboration with autonomous scheduling. It’s built to move embodied AI from the lab straight into real-world commercial and industrial environments. Source: X-Humanoid #Humanoid #OpenSource #Robotics #EmbodiedAI #PhysicalAI #Automation #XHumanoid #TienKung #WiseKaiwu

RoboHub🤖

49,440 görüntüleme • 6 ay önce

NEWS: Humanoid robotics company Figure has released Helix 02, what they claim in their most capable humanoid model yet. "A single neural system that controls the full body directly from pixels, enabling dexterous, long horizon autonomy across an entire room: • Autonomous, long‑horizon loco-manipulation: Helix 02 unloads and reloads a dishwasher across a full-sized kitchen - a four-minute, end-to-end autonomous task that integrates walking, manipulation, and balance with no resets and no human intervention. We believe this is the longest horizon, most complex task completed autonomously by a humanoid robot to date. • All sensors in. All actuators out: Helix 02 connects every onboard sensor - vision, touch, and proprioception - directly to every actuator through a single unified visuomotor neural network. • Human-like whole body control from human data: All results are enabled by System 0, a learned whole‑body controller trained on over 1,000 hours of human motion data and sim‑to‑real reinforcement learning. System 0 replaces 109,504 lines of hand‑engineered C++ with a single neural prior for stable, natural motion. • New classes of dexterity: With Figure 03’s embedded tactile sensing and palm cameras, Helix 02 performs manipulation that was previously out of reach: extracting individual pills, dispensing precise syringe volumes, and singulating small, irregular objects from clutter despite self‑occlusion. Helix 02 is trained on over 1,000 hours of human motion data and integrates vision, touch, and proprioception."

Sawyer Merritt

624,770 görüntüleme • 7 ay önce

New framework: Kick down your robot, it will get back up every time 🥋 Chinese startup RoboParty is a Beijing startup founded April 2025 by Huang Yi, originally shipping ROBOTO ORIGIN, the world's first full-stack open-source bipedal humanoid. They released UFO: Unsupervised Reinforcement Learning Framework for Humanoid Control. DEFINITIONS -> what differs is where the learning signal comes from: - SUPERVISED: humans supply the right answers (labels), the model imitates them. - UNSUPERVISED: no answer key, the model finds structure in raw data on its own. - REINFORCEMENT LEARNING: no answer key either, the model tries things and a reward scores each attempt. → UNSUPERVISED RL: trial and error where the agent invents its own rewards, instead of engineers hand-writing one per task. REPRESENTATION LEARNING: compress raw states into a useful internal map. TEMPORAL DISTANCE: distance on that map is "how many steps from A to B." CONTRASTIVE: trained by pulling together what's close in time, pushing apart what isn't. -> CONTRASTIVE TEMPORAL-DISTANCE REPRESENTATION LEARNING: the model builds an internal map of body states where distance means how many steps it takes to get from one to another. It is trained by contrast: states that occur close together in a movement get pulled together in the map, randomly paired states get pushed apart. UFO is an open-source training framework that teaches humanoid robots skills, like getting up, walking, goal-reaching, teleoperation, without reference motions -> no motion-capture or human-video demonstrations to imitate. Its core is TeCH, a contrastive temporal-distance representation-learning algorithm: the robot explores, builds pseudo-goals by temporal rolling, and learns goal-conditioned policies from a single unified progress reward. One framework trains five different robots (Unitree G1/H1, RoboParty RP0/RP1, AgiBot X2) with automatic config conversion in ~2–3 hours per robot! The real novelty here "no demonstrations at all". No data-collection arms race,the dominant humanoid-locomotion recipe is tracking: imitate mocap/retargeted-human reference trajectories. The robot self-generates goals from its own exploration and learns from a progress reward, needing zero reference motion data. Everybody else is fighting over data acquisition, while this team just teleports out of the race entirely (inb4 "competition is for losers 💀 ). This strategy reminds me of the DeepSeek playbook applied to robots: open-source the whole stack to become the global default and commoditize everyone else. RoboParty is giving away hardware and now control software (UFO) to be the Android of humanoids. Yet another reason for the US to ban Chinese open models perhaps 🥶 ? What I also really like about this approach is the cross-embodiment infrastructure, one framework trains Unitree G1/H1, RoboParty RP0/RP1, and AgiBot X2 with automatic configuration conversion. Just like Physical Intelligence, RoboParty seems to place itself as a neutral hardware agnostic middle man. Also woth mentioning: their ability ot perform stable skill injection, e.g. adding a cartwheel without forgetting how to walk. A common failure of RL humanoid policies is that teaching a new agile skill destabilizes the existing ones (catastrophic forgetting). UFO claims you can inject rare motions (cartwheel) without collapsing learned behavior. If it holds, that's a significant incremental/continual skill-learning! But again, I have to underline it: no arXiv, no external validation, no success-rate numbers. -> robotics badely needs an independent unbiased evaluator imho. Still, look at that cool demo: robot is getting kicked and pushed around (serious disturbance) during teleoperation (controlled the person at the back wearing the VR headset), and still managed to always get back up. This is some serious demonstration of stability and robustness!

Léo

35,855 görüntüleme • 28 gün önce

Everybody is talking about recursive self-improvement (RSI) and meta learning. Here is my old 2020 talk about this [1]. It has aged well. Example: humans still define the starts & ends of trials of many modern meta learners. My RSI systems since 1994 LEARN to (re)define them [2]! [1] Meta Learning Machines in a Single Lifelong Trial (talk for workshops at ICML 2020 and NeurIPS 2021, based on earlier talks since 1994). Abstract: the most widely used machine learning algorithms were designed by humans and thus are hindered by our cognitive biases and limitations. Can we also construct meta learning algorithms that can learn better learning algorithms so that our self-improving AIs have no limits other than those inherited from computability and physics? This question has been a main driver of my research since I wrote a thesis on it in 1987 [2]. Here I summarize our work on meta reinforcement learning with self-modifying policies in a single lifelong trial (since 1994), and mathematically optimal meta-learning through the self-referential Gödel Machine (since 2003). Many additional publications on meta-learning since 1987 can be found in the RSI overview [2]. [2] J. Schmidhuber (AI Blog, 2020-2025). 1/3 century anniversary of first publication on recursive self-improvement (RSI) and meta learning machines that learn to learn (1987). For its cover I drew a robot that bootstraps itself. 1992-: gradient descent-based neural meta learning. 1994-: meta reinforcement learning with self-modifying policies. 1997: meta RL plus artificial curiosity and intrinsic motivation. 2002-: asymptotically optimal meta learning for curriculum learning. 2003-: mathematically optimal Gödel Machine. 2020-: new stuff!

Jürgen Schmidhuber

232,164 görüntüleme • 5 ay önce