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Experimenting with an "ASCII" post-process effect in #UnrealEngine5. The characters are stored in a texture and can easily be replaced with other symbols. #UE5 #gamedev
53,831 просмотров • 1 год назад •via X (Twitter)
Комментарии: 10

example just using dots:

Would be interesting to see an improved version that finds the closest match instead of just using brightness.

closest match to what?

This is a great resource for inspiration on this

Nice!

The first thing that comes to mind after seeing this: text adventures with UE5. The second: Oh, okay, so we've reached the stage where not only chat apps but even text games can't run on older PCs. Anyways, this looks interesting!

What's the point unless the entire thing uses ascii all the way through and can run in the terminal or on an e-ink tablet?

its just for demonstration half screen.

How do you choose the right symbol? I would maybe make the color grayscale and then select the most "near" symbol based on how much white or black it has, how far i am?

Its chosen by the brightness.
