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You can use the Rotator node to spirally distort texture UVs. Adding or multiplying it with a sphere mask and a time parameter will allow you to have full control over the speed, center, and edges of the texture #gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine
28,916 Aufrufe • vor 2 Jahren •via X (Twitter)
1 Kommentare

釣りバカ翔ちゃん(Mr.Umikemusi)vor 2 Jahren
i tryed to this but,i couldn't twist theUV is it possible to show me your screenshot? please help me
