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Fable 5 and GPT-5.6 built the same scroll-animated website from 1 skill in 32 minutes and only 1 of them made it feel like a film. Same prompt: boutique Japan travel brand, origami style. A subway pulls in, a paper house unfolds into a hotel, a bird takes flight...

45,777 次观看 • 3 个月前 •via X (Twitter)

5 条评论

AI Mastery Guide 的头像
AI Mastery Guide3 个月前

Turning the scrollbar into the actual playhead is such a clever mechanic.

validate.qa 的头像
validate.qa3 个月前

Fable 5 making it feel like a film or the other one?

Shara 的头像
Shara3 个月前

Same prompt, same time, but only one felt cinematic is telling.

Finance Beast 的头像
Finance Beast1 个月前

Nice

Marcelo Design X 的头像
Marcelo Design X3 个月前

Intereting

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Apple's product pages have that scroll effect. The camera flies through a 3D world. Products float. Scenes transition. No cuts. One continuous flight driven by your scroll wheel. Here is what one costs to build in 2026. Big storytelling agencies (Noomo, WithLore, Utsubo): $15,000 to $100,000. Three to six months. A team of designers, 3D artists, and WebGL developers. Awwwards-tier flagship from a senior freelancer: $8,000 minimum. Three.js multi-scene site with GSAP scroll: $3,500 to $8,000. That is if you can find a Three.js specialist. They charge $75 to $150 an hour. There are fewer of them than there are brands that want the site. Now meet scroll-world. A free, open-source agent skill for Claude Code and Codex that generates the entire thing from a prompt. Describe your brand. Describe the scenes. "A coffee brand. Start outside the farm. Fly into the roasting facility. Pass through the packaging. Land in the cafe." It generates the isometric stills. It generates the camera flights. It generates the connector clips between scenes from the actual boundary frames of both neighbors, so every seam is pixel-identical. No flicker. No cut. One continuous flight. Then it wires the chain into a portable vanilla JS scroll engine that drops into plain HTML, Next.js, or Vue. One prompt. Hours. Not months. 6,096 stars on GitHub in 25 days. 724 forks. MIT license. Built by cyw, founder and CTO of Hermai AI, out of San Francisco. Here is what scroll-world does: - Interviews you on brand, scenes, art direction, and budget before spending a cent - Generates the isometric stills through GPT Image 2 - Generates the camera flights through Seedance on Monid - Renders a native 9:16 portrait chain for mobile, not a crop - Ships a vanilla JS scrub engine with blob-seek, lazy load, and seam crossfade - Installs into Claude Code as a plugin or Codex through the Vercel skills CLI - Framework-agnostic Here is what scroll-world costs to install: Zero. Forever. Generation burns credits. A 6-scene 1080p chain on Monid pay-per-clip lands around $27, printed before the run starts. Big storytelling agency: $15,000 to $100,000. scroll-world: $27. Awwwards WebGL flagship: $8,000. scroll-world: $27. Three.js contractor for a month: $12,000. scroll-world: this afternoon. Your brand. Your world. Your scroll. 100% Open Source. (Link in the comments)

Nav Toor

365,432 次观看 • 2 个月前

REAL ESTATE PEOPLE WILL HATE HIM FOR THIS. HE BUILT A CLAUDE AGENT THAT TURNS ANY LISTING INTO A SELLABLE VIDEO ON ITS OWN Playbook: connect Claude to a video generator, paste a listing, get a cinematic tour of every room, sell it to the agent But typing the prompt for every listing doesn't scale. He turned it into a skill his Claude runs on its own Here's how to build the automated version: 1. Connect the video engine once. In Claude, go to Customize, Connectors, Add Custom Connector, name it Higgsfield, and paste the server URL from higgsfield. ai/mcp. Authenticate through your account. No API keys. Now Claude can generate video straight from chat 2. Turn the workflow into a skill. Instead of pasting the same prompt every time, have Claude build a skill. Tell it: "Create a skill called listing-to-video. When I give it a listing URL, scrape the room photos, generate a cinematic clip of each room with Higgsfield, and save them to a folder." Now the whole process is one command, not a wall of text 3. Let the agent run the listing. Hand it a URL and say "run listing-to-video on this." It pulls the photos, fires each room through the video model, and brings the clips back. You wrote the prompt once, inside the skill. You never write it again 4. Stitch and deliver. Drop the clips together into one tour. Send a free sample to the listing's agent, then charge per video or a monthly rate for ongoing listings 5. Scale it with your team. Add a skill that drafts the outreach email and one that builds a simple landing page for the agent. Now one operator runs sourcing, production, and pitching from a single Claude session The edge isn't generating one video. It's building the skill once so every future listing runs itself Bookmark this

Yarchi

54,840 次观看 • 4 个月前

fable 5.1 vs fable 5 vs opus 5 – three lord of the rings landmarks, built in 3d from one image the setup: one reference image per scene, one html file per build, everything procedural – no meshes, no textures, no image files, nothing past Three.js from a cdn. each model reads the picture, writes its own prompt from it, then builds to that prompt in the same turn. three named camera shots per scene on keys 1/2/3, so it can be screen-recorded. run through OpenRouter tasks: 1. bag end – hobbiton from two frames, outside and in. the round green door has to open onto the room you are standing in 2. barad-dûr – the tower and orodruin from one film still. the eye has to move and track the camera, the volcano erupts on a cycle, the clouds never stop 3. rivendell – jerry vanderstelt's painting. sun shafts that shimmer, water that falls without a break, trees that sway on a gust models: Anthropic fable 5.1, fable 5, opus 5 total cost, three builds #1 fable 5 – $14.97 #2 opus 5 – $18.53 #3 fable 5.1 – $22.38 wall clock, three builds #1 fable 5 – 38m #2 fable 5.1 – 92m #3 opus 5 – 122m output tokens #1 fable 5 – 298,592 #2 fable 5.1 – 439,435 #3 opus 5 – 724,418 lines of code shipped #1 fable 5 – 2,885 #2 fable 5.1 – 4,021 #3 opus 5 – 5,161 biggest single build, lines #1 opus 5, bag end – 2,410 #2 fable 5.1, barad-dûr – 1,375 #3 fable 5, bag end – 1,319 observations: • fable 5.1 is the only model that furnished the bag end interior – a live fire, panelling, books on the floor, leaded diamond windows, against fable 5's flat color and opus's dark tunnel. the round door outside opens onto that room, the hard part of the brief • what it costs is thinking room. the 128k output ceiling is a thinking budget in disguise: fable 5.1 burned 102,116 of it on reasoning and hit the wall mid-file. opus spent 109,241 and hit the same wall. fable 5 spent 61,240 and finished bag end in one call – the only one that did • fable 5.1's first pass is not the finished thing. its barad-dûr came back with three defects you only catch by looking at it – nothing a read of the code would have flagged • it is the best of the three at being corrected. handed a plain list of what was wrong, it returned 32 targeted patches over two rounds, every one applied first try, and it worked out one of the causes itself instead of guessing at constants conclusion: nine scenes, 12,067 lines and 1.46m output tokens for $55.88 all in – and the cheapest model was also the fastest, by 3.2x! follow thehype. for 24/7 ai news, analysis and breakdowns

thehype.

18,509 次观看 • 1 个月前