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Raising a little garden from latent space On M2 Max, using SD 1.5, ControlNet, TripoSR, and three.js. Sped up for brevity.
109,852 views • 2 years ago •via X (Twitter)
10 Comments

@gandamu_ml

>dirt ground, plain, flat >it's wood

@lagufirtnec How do the machines know what dirt looks like? Maybe they couldn't figure out what to make dirt look like

Loved this. Like a magic. Thanks for sharing with the world. Could be a naive question but :) do you think of making a post about this app or maybe open sourcing it? Would love to learn more about the dev process. Thanks again.

Yeah I'm planning to open source pretty soon

I wonder if it’s possible to diffuse the camera view and project it back onto textures? You can then combine diffusion steps from camera view with the flat texture.

Yeah I was thinking that. A combination of both, as you say. And just megatexturing in general

Siiick Wow was that all local too?

Yes, but note the generation times were sped up 5x

YOOO WHAT! I NEED THIS!

