Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

First time creating a shader for a physical space, made a visualizer using Three.js Some explorations below 🧵

27,334 Aufrufe • vor 8 Monaten •via X (Twitter)

43 Kommentare

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

real-life debug version is 🤯

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

minesweeper version

Profilbild von Andrew Qu
Andrew Quvor 8 Monaten

@threejs Still mind blown you pulled this off without ever visiting the venue IRL… just videos and your tool 🤯

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs 🫡

Profilbild von vdmo
vdmovor 8 Monaten

@threejs This is great .. impressive to see mapping and threejs in browser

Profilbild von Tomas Ferreras
Tomas Ferrerasvor 8 Monaten

@threejs Absolute banger!! 🔥

Profilbild von Stephen
Stephenvor 8 Monaten

@threejs This is dope asf!

Profilbild von Bautista Berto
Bautista Bertovor 8 Monaten

@threejs so sickkkkk

Profilbild von Dominik Fojcik
Dominik Fojcikvor 8 Monaten

@threejs You are slightly shifting from websites to digital installations 😄

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs Always wanted to do installations, they are so awesome

Profilbild von Mery
Meryvor 8 Monaten

@threejs You killed it with this, it looks so beautiful

Profilbild von santi
santivor 8 Monaten

@threejs Tremendo! Modelaste el espacio en blender? Me interesa saber como lo proyectas al lugar fisico

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs el modelo esta hecho en threejs directamente usando formas basicas

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs me pasaron las medidas del lugar real y le pedi a @claudeai que lo replique, luego use algunos prompts mas para agregar las columnas/escaleras

Profilbild von Matthew Kwong
Matthew Kwongvor 8 Monaten

@threejs This is so awesome

Profilbild von joshpuckett
joshpuckettvor 8 Monaten

@threejs this is excellent 👏

Profilbild von Dante
Dantevor 8 Monaten

@threejs So dopee

Profilbild von Gonzalo
Gonzalovor 8 Monaten

@threejs MAGO, justo haciendo algo asi para un museo estoy. ME ENCANTAAAAAA

Profilbild von Ethan Pidgeon
Ethan Pidgeonvor 8 Monaten

@threejs Really nice work

Profilbild von Keegan
Keeganvor 8 Monaten

@threejs I was wondering if you were there! I was thinking of you lol.

Profilbild von Marco Ludovico Perego
Marco Ludovico Peregovor 8 Monaten

@threejs damn! great job :)

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs Thanks!

Profilbild von tobi
tobivor 8 Monaten

@threejs insane

Profilbild von Ξma Lorenzo
Ξma Lorenzovor 8 Monaten

@threejs WOW que bestia, esta increible!

Profilbild von Sam
Samvor 8 Monaten

@threejs Three.js in physical spaces is next level. we’re using it to render photorealistic cities you can fly over in a browser — with ring run challenges now too. the range of what Three.js can do keeps blowing my mind

Profilbild von Evil Rabbit
Evil Rabbitvor 8 Monaten

@threejs tremendo laburo

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs 🔥 Hasta las vegas sphere no paramos

Profilbild von Agu Seguí
Agu Seguívor 8 Monaten

@threejs hasta la esfera gigante que pintó Xor no parás brother

Profilbild von ni-zav
ni-zavvor 8 Monaten

@threejs projection mappinggggg?

Profilbild von Aaliyah 💫
Aaliyah 💫vor 8 Monaten

@threejs is it reactive to sound?

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs No, but it's a cool idea! maybe next time

Profilbild von Lara Mateo
Lara Mateovor 8 Monaten

@threejs AaaaaaaaAaa incredible, how did you tested it in dev?

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs using @threejs webgpu I could write to two distict canvas, one to debug the "flat" version and another to preview in 3D

Profilbild von Lara Mateo
Lara Mateovor 8 Monaten

@threejs You could do a party like bresh with those effects

Profilbild von Tim Reha
Tim Rehavor 8 Monaten

@threejs LOVE THIS~! Working on similar system for easy projection mapping. What do you use for the full stack for mapping and everything? Thanks! Tim

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@threejs I created a custom web app using opus-fast 😂 Once ai had my app, iterating the shader just took minutes

Profilbild von Tim Reha
Tim Rehavor 8 Monaten

@threejs Ace! I like it, fast mapping.

Profilbild von Yish Mein
Yish Meinvor 8 Monaten

@threejs I wanted to say no one cares but it seems a lot of users care

Profilbild von Sadi Moodi
Sadi Moodivor 8 Monaten

WebGPU + three.js for physical space visualization is 🔥 The dual-canvas approach for debug vs 3D preview is smart - saves so much iteration time. Key tips: 1) Use offscreen canvas for compute, 2) Leverage compute shaders for real-time feedback, 3) Profile texture memory early. What resolution was the physical space?

Profilbild von JDunk
JDunkvor 8 Monaten

@threejs is this ur double @mfigge?! 🫡

Profilbild von poserDAD
poserDADvor 8 Monaten

@evilrabbit_ @threejs What tool / software is this? It’s like resolume meets xmap meets like all the projector mapping stuff in one

Profilbild von Matias 🧉
Matias 🧉vor 8 Monaten

@evilrabbit_ @threejs Custom one made with Claude, nextjs and @threejs

Profilbild von poserDAD
poserDADvor 8 Monaten

@evilrabbit_ @threejs Share to share ?

Ähnliche Videos