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Fluid physics with floating particles in real-time in #Blender3d with #geometrynodes It has 3 simulation passes - forces from rigid bodies (1) are sent to fluid solver (2) that are added on top of simulated water ripples (3). I find it quite meditative.
142,568 views • 3 years ago •via X (Twitter)
9 Comments

Mārtiņš Upītis3 years ago
the flow force vectors. Pretty to look at.

Mārtiņš Upītis3 years ago
stirring action

Gambz3 years ago
My CPU asked me to tell you that this is triggering his ptsd

Mikko Rantalainen3 years ago
I'm hoping you create a tutorial for this because it looks great!

David Mcsween3 years ago
Ooh you could simulate detergent defeating surface tension as well

steelej 3 years ago
put this on gumroad 🙏🏻

Trinumedia3 years ago
So very nice! I can imagine some lovely scenes done with this.

Miro Horvath3 years ago
Looks great buddy 🤞🤞🤞

Otari 🌻3 years ago
Beautiful

