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Geometry nodes mesh contour lines without using mesh boolean, and with good performance #b3d #geometrynodes #blender3d
71,810 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

higgsas2 лет назад
Replaced Mesh Section node with Mesh Contours node

higgsas2 лет назад
Comparing to using boolean, it can be up to 100 times faster depending on the mesh

higgsas2 лет назад
The documentation

AFX2 лет назад
Would it be possible to do contour lines along two axis?

higgsas2 лет назад
Currently only possible by using two nodes, but the lines will not intersect. I think is possible to do it with the intersections but it will be pretty complicated to implement

The Walking Mirror of Time @ ꒒꒐ꃳꌅꁲꌅꐔ ꊿꊯ ꀷꌅꑀꁲꂵꈜ2 лет назад
Did you just.... Makes 3D printing more easy???

OAM12 лет назад
Sweet! could only achieve it with boolean, your method looks way faster🤩

The Dev Punk2 лет назад
Would be so useful for making terrain maps in 2D!

Kidmograph2 лет назад
Wow! Amazing

AnimeWeeb先輩2 лет назад
Would this be a way to make something like a hologram effect
