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#geometrynodes Curve based Dune Ornithopter Rig test. Just realized I can you my bird generator ideas for this. #b3d
107,529 görüntüleme • 2 yıl önce •via X (Twitter)
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*use

put some speakers🎶 in it.. Would be so great if you could control the speaker objects pitch and volume with #geometrynodes ! I did a version with drivers 2y ago. Also the speaker objects and soundfx would need some love from community or developers #b3d

@howieeday I need this rig, lol.

I've spent 5 hours rigging and animating a thopter in Unity last weekend but I didn't save it properly.................... Wish I was able to share it here lol. Will do in the future.

very very cool! Try sampling the curve slightly infront of the opter to get it to initiate its actions slightly before the curve turns.

You can actually see the two debuggers in the video, those are adjustable with sliders and also the magnitude of tilt. This whole scene is amyway too small scale but better for demostration of features

I'm curious, how'd you get it set up to level out when coming out of a turn from arbitrary angles? I tried making a car rig in Cinema 4D a while back, and trying to get the steering to reset to a 0 state when trying to drive straight after turning was a huge pain

it would really need a simulations in the end to make it work right. This is just foreseeing the curvature value so the dotproduct between current position and some position ahead.

this is insaneeeee

Genius
