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#geometrynodes . Me realizing this could work in 3d shape as well 😵 #b3d Basically Skin modifier, useful for good tree topology.

11,964 次观看 • 2 年前 •via X (Twitter)

11 条评论

Miettinen Jesse - Blenderesse 的头像
Miettinen Jesse - Blenderesse2 年前

the ultimate #geometrynodes intersections! Ok still a lot of things to figure out but the geometry looks good. I also automated the intersection scale by the amount of connected roads. #b3d Have a nice weekend!

Tyo-79 的头像
Tyo-792 年前

Oh my godness, was waiting this for months! 💪🏻💪🏻👍🏻

Vizzini 的头像
Vizzini2 年前

This looks awesome

morgan mynade 的头像
morgan mynade2 年前

man u a doing samthing with this go on cook

Annoynymous 的头像
Annoynymous2 年前

🤯

GinnyGlider 的头像
GinnyGlider2 年前

Tree topology? Nah, It's an underground connections between vehicle tunnels.😎

Miettinen Jesse - Blenderesse 的头像
Miettinen Jesse - Blenderesse2 年前

@elonmusk probably looks at this and completes his tunnel(subwaycar) project but with intersections.. Just like I finish all my projects..

abhiraaid🔸 的头像
abhiraaid🔸2 年前

Awesome

6ªmsunset 的头像
6ªmsunset2 年前

Ok this would be soo useful

Slinc_HD (open for comissions) 的头像
Slinc_HD (open for comissions)2 年前

@erindale_xyz It kinda reminds me of mtree

Shmuel The Noder 的头像
Shmuel The Noder1 年前

ah i see they always meet on a plane facing the z axis. i would still like to know how you did this. it might help me finally figure out how to get good tree topology in GN. if you could let me know how you did it, or a file, it would be most appreciated.

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