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Here's a quick preview of a very useful #addon for #Blender we're currently working on. It let's you easily find driver links and target objects between the related data blocks and displays them in a node tree. #3d #b3d #rigtip #nodes #rigging #animation

35,499 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Roman
Romanvor 1 Jahr

master

Profilbild von brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)vor 1 Jahr

Thanks!

Profilbild von CuriousCat
CuriousCatvor 1 Jahr

Make it work with constraints too, it would be awesome

Profilbild von brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)vor 1 Jahr

Already working. It’s just not part of the demo.

Profilbild von afrotron
afrotronvor 1 Jahr

This is really cool. It can be hard to keep track of constraints, shapekeys and drivers on very complex rigs.

Profilbild von brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)vor 1 Jahr

Keeping track is always tricky, even on simpler things if you haven’t set it up yourself. That’s the main reason behind the development.

Profilbild von Evandro
Evandrovor 1 Jahr

This is amazing!

Profilbild von fxzt
fxztvor 1 Jahr

👍👍👍

Profilbild von xot
xotvor 1 Jahr

I've been hoping about a way to see all objects that have modifier interactions related to the selected object too. Couldn't find anything online.

Profilbild von brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)vor 1 Jahr

It‘s on a good path that it’ll cover this as well.

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