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Got a lot of tutorial requests for this real-time bubble simulation in Unreal. So I re-made it from scratch and recorded the full process inside Niagara Motion

61,509 次观看 • 1 年前 •via X (Twitter)

8 条评论

Jesse Pitela 的头像
Jesse Pitela1 年前

Learn how to set this up inside Niagara Motion, along with 30+ other FX:

Xor 的头像
Xor1 年前

Very cool to see. Is this handling surface tension? I've attempted this before in 2D, and it's difficult to get the distinctive jellyfish shape

Jesse Pitela 的头像
Jesse Pitela1 年前

Negative. It's just spheres with random sizes.

Arcweave 的头像
Arcweave1 年前

Me trying to recreate this on my laptop

Khlorghaal.so.1 🟦 的头像
Khlorghaal.so.1 🟦1 年前

the curl noise is still visible and unnatural, the size distribution and buoyancy is great though

io🏄🏽‍♂️ 的头像
io🏄🏽‍♂️1 年前

Holy shit! @UnrealEngine 🤙😎

Michael J. Ringer 的头像
Michael J. Ringer1 年前

Thanks for this bro!

Azrhyga 的头像
Azrhyga1 年前

Very great!! Very good job!!

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