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Real-time burnout simulation in Unreal Engine 5.3 made with Niagara Fluids. This tutorial was requested by a student so I'm adding it in. 5 days to go.
63,754 görüntüleme • 2 yıl önce •via X (Twitter)
11 Yorum

its like real life fluids movement what an awesome add to the scene

oh i like this a lot!!! now add drifting round a course and some audio reactive effects... let's go @badradionz

@badradionz Already made a drifting one, a few posts down 😉

how is performance ?

Your student knows what’s good !!!

That is insanely cool.

Looks kind of weird/unrealistic, the smoke is spinning around the wheel like a fast spinning wind mill.

I thought Niagara Fluids were still in experimental phase 'cause these look amazing! Have you tried creating Waterfall FX with whitefoam?

thanks! yes, I'll post it soon

Awesome I am waiting for the day unreal engine can work in the browser

it already can. Check out 80 Level cloud experiences

