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GPT-6 Astra can already plan, code, and build. The more interesting question is what happens when it can call a dedicated 3D tool at the exact moment a project needs an asset. So we connected Hyper3D Rodin MCP and asked Astra to build an interactive Solar System Explorer. Astra...

11,097 次观看 • 1 天前 •via X (Twitter)

6 条评论

GitHub Projects Community 的头像
GitHub Projects Community1 天前

One of the more useful parts of Hyper3D Rodin MCP is that it can be integrated directly into the GPT workflow. From there, GPT-6 Astra can call Hyper3D whenever it needs a 3D asset, monitor the generation, retrieve the finished model, and continue using it inside the project. And it does not stop at generation. From the same GPT workflow, Astra can also call Hyper3D features like Bang to Parts to break the generated model into separate, usable parts when needed. So instead of moving between GPT and a separate 3D workflow, generation and further 3D operations can happen as part of the same development process. Using Hyper3D MCP can earn a $1 Creator Plan and 10 regular credits. Get updates @DeemosTech: #Hyper3D #Rodin #GPT6 #AI3D #3DModeling #AICoding

Gregor 的头像
Gregor1 天前

the mcp bridge is the actual demo, solar system is just the wrapper

0xDeva | 9mm.pro 的头像
0xDeva | 9mm.pro1 天前

Just add a api and you have almost every model.

catman 的头像
catman1 天前

the interesting test is whether Astra can notice when a generated planet has the wrong scale or texture. does Hyper3D Rodin return enough metadata for Astra to validate each asset before dropping it into the explorer?

安叫兽|Bird🕊️ 🔶 BNB 的头像
安叫兽|Bird🕊️ 🔶 BNB1 天前

这下建模终于不用卡在找素材那一步了

👉🏻 的头像
👉🏻1 天前

Yeah that's how every agent with tool calling and optionally MCP support works if you tell them to do that, absolutely no point to namedrop Astra bruh

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The Bugged Dev

19,249 次观看 • 19 小时前