Loading video...

Video Failed to Load

Go Home

GPT-6 changes 3D modeling forever. It works inside Blender completely autonomously, like an artist: gathers reference photos on its own, builds the scene, renders test frames, checks them against the references, then fixes what's off. When the scene holds up, it ships it to Unreal Engine 5 as a...

161,522 views • 1 month ago •via X (Twitter)

34 Comments

Is this a 3D model?'s profile picture
Is this a 3D model?1 month ago

it will not change modeling literally at all lmao

Stefan 3D AI's profile picture
Stefan 3D AI1 month ago

The Palace of Fine Arts in San Francisco, rebuilt by Astra in Blender. It found hundreds of photos of the real building, rendered intermediate frames, and compared them against the references until the scene matched. 1.5x speed.

Stefan 3D AI's profile picture
Stefan 3D AI1 month ago

A house modeled in Blender from a design drawing, then imported into Unreal Engine 5 as an explorable scene. Game studio Playco ran Astra on a single greybox and got three playable prototypes, with about half the manual fixes of their usual pipeline.

Stefan 3D AI's profile picture
Stefan 3D AI1 month ago

The kart racer from the launch page, playable right in the browser. More from day one: a voxel London shifting between medieval, Tudor and modern eras (@chetaslua), and Pietro Schirano's underwater exploration game built from pictures, with sound and gameplay.

OS'TA's profile picture
OS'TA1 month ago

It's not 3D modelig

thasxzoo's profile picture
thasxzoo1 month ago

This is so sad honestly

Aeris Vahn Ephelia - 𝑹𝑬𝑽's profile picture
Aeris Vahn Ephelia - 𝑹𝑬𝑽1 month ago

You don't fear Stefan that even your channel and current work will be obsoletes by 2027 ?

Webster | JARVIS's profile picture
Webster | JARVIS1 month ago

holy shit imagine shelling out for a 3d artist and the intern just installs gpt-6 instead blender + unreal pipeline in one prompt is wild though. the whole "checks its own renders and fixes them" part is what actually scares me

Majid Manzarpour's profile picture
Majid Manzarpour1 month ago

excited to see what you cook with it!

Den Bersus's profile picture
Den Bersus1 month ago

AI bros have been claiming every single ChatGPT/Claude update changes 3D modeling forever since GPT-3.

mrMatiox ⚡'s profile picture
mrMatiox ⚡1 month ago

Please @OpenAI don't destroy artist 💀💀

Gregor's profile picture
Gregor1 month ago

the 'checks against references, then fixes' loop is the part i'd want to see uncut. does it converge in 2-3 passes or is it still drifting at iteration 8?

Princess Mononoke's profile picture
Princess Mononoke1 month ago

Can someone explain how it works? Can I input an image into GPT-6 and get the model? Does it work on character model?

Abhimanyu ARYAN's profile picture
Abhimanyu ARYAN1 month ago

So GTA 6 will be released sooner now?

Paca amarilla's profile picture
Paca amarilla1 month ago

🤮🤮🤮

JesusIsGodAndKing's profile picture
JesusIsGodAndKing1 month ago

@TokenGremlin

Alan Tobin's profile picture
Alan Tobin1 month ago

Amazing those days of having to be a button wizard at ever piece of software is nearly over. Natural language Interface gets better and better every 2 to 3 months now.

Thom Aster's profile picture
Thom Aster1 month ago

Now couple this with the Lidar in your router... "It'S aLl FoR yOuR sAfEtY/EnTeRtAiNtMeNt"

Leozera's profile picture
Leozera1 month ago

Viu isso Vô? @lgriao

Pearce's profile picture
Pearce1 month ago

我觉得许多美术师看到这个快失眠了🤫

Pockets Full ⭕f NFT's's profile picture
Pockets Full ⭕f NFT's1 month ago

Wow who thought of this

Ricardo Guia's profile picture
Ricardo Guia1 month ago

@grok did they use blender? And what else?

@OmnisVibe's profile picture
@OmnisVibe1 month ago

Wow

Jennie's profile picture
Jennie1 month ago

gpt 6 automation is wild, but for manual control i rough scenes in krea since image to 3D object you can rotate before rendering keeps me directing. different use cases

Crimson Skald's profile picture
Crimson Skald1 month ago

That's gonna run like arse, without optimization.

ClipStudio's profile picture
ClipStudio1 month ago

the greybox to warm lit room cut is so satisfying

Singulith's profile picture
Singulith1 month ago

すごい...😲

Hatsuki J Graetz's profile picture
Hatsuki J Graetz1 month ago

i cant wait to see you test it

LustRazor's profile picture
LustRazor1 month ago

Looking forward to trying it. Anthropic models were not great at modeling.

Loong🐉's profile picture
Loong🐉1 month ago

The 'render → check → fix' loop is the part that actually matters here. Most 'autonomous 3D' demos skip the second pass and ship whatever the first prompt gives back. If Astra closes that loop without human QA, indie art-pipelines just collapsed into one afternoon.

Michael Swengel's profile picture
Michael Swengel1 month ago

lol. With terrible topology, embarrassing UVs and borderline unusable assets?

Field Marshal's profile picture
Field Marshal1 month ago

Big if true

MARUF's profile picture
MARUF1 month ago

blender viewport rendering and mesh hierarchy look ridiculously clean rn

Elliott's profile picture
Elliott1 month ago

I’m team Grok, but I will say, this is quite the accomplishment, and it is a testament to the power of world modeling. Manipulating an environment in true three dimensions to match a desired outcome is a big step.

Related Videos

I kept seeing #GPT-6 Astra modelling results on here and got curious enough to build the thing myself: an agentic pipeline that turns a plain RGB video into 3D assets. The living room for robots MIT CSAIL. Input: one handheld phone walkthrough of our lab kitchen (~20s). Nothing else — no depth sensor, no CAD, no asset library. ~1 day (I actually slept overnight), including human-in-the-loop. Live: It is still not perfect — thin and shiny things are still weak, a few objects are drafts, the room shell needs another pass. The loop, roughly: - Monocular video → metric scan (ViPE): camera poses + depth. This is the measuring instrument, not the output. - GPT-6 lists what should exist as separate objects, then open-vocabulary detection + tracking gives per-object masks; each object is fused and measured in metres. - For every asset, GPT-6 works in its own sandbox with tools: it writes the object as a program in a small Blender DSL (closed solids, PBR colours, hinges/drawers), builds it, renders it over the original video frames, compares it with the scan points in 3D, and iterates. - A separate GPT-6 session is the verifier — it can render the model on any frame it wants and must justify every complaint with a frame. The modeller never grades its own work. - A completeness pass renders the whole modelled scene from the video's own cameras, puts it next to the real frames, and says what's still missing. What the detector keeps missing (a row of identical cabinets) gets placed geometrically instead. - Out comes MJCF/URDF with joints. Now, adding simulation to this env.

Zhiyang (Frank) Dou

11,516 views • 1 month ago