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GPT-6 changes 3D modeling forever. It works inside Blender completely autonomously, like an artist: gathers reference photos on its own, builds the scene, renders test frames, checks them against the references, then fixes what's off. When the scene holds up, it ships it to Unreal Engine 5 as a...

161,522 görüntüleme • 1 ay önce •via X (Twitter)

34 Yorum

Is this a 3D model? profil fotoğrafı
Is this a 3D model?1 ay önce

it will not change modeling literally at all lmao

Stefan 3D AI profil fotoğrafı
Stefan 3D AI1 ay önce

The Palace of Fine Arts in San Francisco, rebuilt by Astra in Blender. It found hundreds of photos of the real building, rendered intermediate frames, and compared them against the references until the scene matched. 1.5x speed.

Stefan 3D AI profil fotoğrafı
Stefan 3D AI1 ay önce

A house modeled in Blender from a design drawing, then imported into Unreal Engine 5 as an explorable scene. Game studio Playco ran Astra on a single greybox and got three playable prototypes, with about half the manual fixes of their usual pipeline.

Stefan 3D AI profil fotoğrafı
Stefan 3D AI1 ay önce

The kart racer from the launch page, playable right in the browser. More from day one: a voxel London shifting between medieval, Tudor and modern eras (@chetaslua), and Pietro Schirano's underwater exploration game built from pictures, with sound and gameplay.

OS'TA profil fotoğrafı
OS'TA1 ay önce

It's not 3D modelig

thasxzoo profil fotoğrafı
thasxzoo1 ay önce

This is so sad honestly

Aeris Vahn Ephelia - 𝑹𝑬𝑽 profil fotoğrafı
Aeris Vahn Ephelia - 𝑹𝑬𝑽1 ay önce

You don't fear Stefan that even your channel and current work will be obsoletes by 2027 ?

Webster | JARVIS profil fotoğrafı
Webster | JARVIS1 ay önce

holy shit imagine shelling out for a 3d artist and the intern just installs gpt-6 instead blender + unreal pipeline in one prompt is wild though. the whole "checks its own renders and fixes them" part is what actually scares me

Majid Manzarpour profil fotoğrafı
Majid Manzarpour1 ay önce

excited to see what you cook with it!

Den Bersus profil fotoğrafı
Den Bersus1 ay önce

AI bros have been claiming every single ChatGPT/Claude update changes 3D modeling forever since GPT-3.

mrMatiox ⚡ profil fotoğrafı
mrMatiox ⚡1 ay önce

Please @OpenAI don't destroy artist 💀💀

Gregor profil fotoğrafı
Gregor1 ay önce

the 'checks against references, then fixes' loop is the part i'd want to see uncut. does it converge in 2-3 passes or is it still drifting at iteration 8?

Princess Mononoke profil fotoğrafı
Princess Mononoke1 ay önce

Can someone explain how it works? Can I input an image into GPT-6 and get the model? Does it work on character model?

Abhimanyu ARYAN profil fotoğrafı
Abhimanyu ARYAN1 ay önce

So GTA 6 will be released sooner now?

Paca amarilla profil fotoğrafı
Paca amarilla1 ay önce

🤮🤮🤮

JesusIsGodAndKing profil fotoğrafı
JesusIsGodAndKing1 ay önce

@TokenGremlin

Alan Tobin profil fotoğrafı
Alan Tobin1 ay önce

Amazing those days of having to be a button wizard at ever piece of software is nearly over. Natural language Interface gets better and better every 2 to 3 months now.

Thom Aster profil fotoğrafı
Thom Aster1 ay önce

Now couple this with the Lidar in your router... "It'S aLl FoR yOuR sAfEtY/EnTeRtAiNtMeNt"

Leozera profil fotoğrafı
Leozera1 ay önce

Viu isso Vô? @lgriao

Pearce profil fotoğrafı
Pearce1 ay önce

我觉得许多美术师看到这个快失眠了🤫

Pockets Full ⭕f NFT's profil fotoğrafı
Pockets Full ⭕f NFT's1 ay önce

Wow who thought of this

Ricardo Guia profil fotoğrafı
Ricardo Guia1 ay önce

@grok did they use blender? And what else?

@OmnisVibe profil fotoğrafı
@OmnisVibe1 ay önce

Wow

Jennie profil fotoğrafı
Jennie1 ay önce

gpt 6 automation is wild, but for manual control i rough scenes in krea since image to 3D object you can rotate before rendering keeps me directing. different use cases

Crimson Skald profil fotoğrafı
Crimson Skald1 ay önce

That's gonna run like arse, without optimization.

ClipStudio profil fotoğrafı
ClipStudio1 ay önce

the greybox to warm lit room cut is so satisfying

Singulith profil fotoğrafı
Singulith1 ay önce

すごい...😲

Hatsuki J Graetz profil fotoğrafı
Hatsuki J Graetz1 ay önce

i cant wait to see you test it

LustRazor profil fotoğrafı
LustRazor1 ay önce

Looking forward to trying it. Anthropic models were not great at modeling.

Loong🐉 profil fotoğrafı
Loong🐉1 ay önce

The 'render → check → fix' loop is the part that actually matters here. Most 'autonomous 3D' demos skip the second pass and ship whatever the first prompt gives back. If Astra closes that loop without human QA, indie art-pipelines just collapsed into one afternoon.

Michael Swengel profil fotoğrafı
Michael Swengel1 ay önce

lol. With terrible topology, embarrassing UVs and borderline unusable assets?

Field Marshal profil fotoğrafı
Field Marshal1 ay önce

Big if true

MARUF profil fotoğrafı
MARUF1 ay önce

blender viewport rendering and mesh hierarchy look ridiculously clean rn

Elliott profil fotoğrafı
Elliott1 ay önce

I’m team Grok, but I will say, this is quite the accomplishment, and it is a testament to the power of world modeling. Manipulating an environment in true three dimensions to match a desired outcome is a big step.

Benzer Videolar

I kept seeing #GPT-6 Astra modelling results on here and got curious enough to build the thing myself: an agentic pipeline that turns a plain RGB video into 3D assets. The living room for robots MIT CSAIL. Input: one handheld phone walkthrough of our lab kitchen (~20s). Nothing else — no depth sensor, no CAD, no asset library. ~1 day (I actually slept overnight), including human-in-the-loop. Live: It is still not perfect — thin and shiny things are still weak, a few objects are drafts, the room shell needs another pass. The loop, roughly: - Monocular video → metric scan (ViPE): camera poses + depth. This is the measuring instrument, not the output. - GPT-6 lists what should exist as separate objects, then open-vocabulary detection + tracking gives per-object masks; each object is fused and measured in metres. - For every asset, GPT-6 works in its own sandbox with tools: it writes the object as a program in a small Blender DSL (closed solids, PBR colours, hinges/drawers), builds it, renders it over the original video frames, compares it with the scan points in 3D, and iterates. - A separate GPT-6 session is the verifier — it can render the model on any frame it wants and must justify every complaint with a frame. The modeller never grades its own work. - A completeness pass renders the whole modelled scene from the video's own cameras, puts it next to the real frames, and says what's still missing. What the detector keeps missing (a row of identical cabinets) gets placed geometrically instead. - Out comes MJCF/URDF with joints. Now, adding simulation to this env.

Zhiyang (Frank) Dou

11,516 görüntüleme • 1 ay önce