Loading video...

Video Failed to Load

Go Home

Graphics looked like this before Ray Tracing existed:

1,048,688 views • 9 months ago •via X (Twitter)

34 Comments

Sebastian Aaltonen's profile picture
Sebastian Aaltonen9 months ago

Looks good, but you can see that the ambient lighting is quite flat. But is it worth spending 10x GPU cycles to get it slightly better?

Spiral Out's profile picture
Spiral Out9 months ago

Ray tracing isnt the issue. Art direction is.

mrKonsole's profile picture
mrKonsole9 months ago

Men used to go to war!!!! Now we talk about Ray tracing… 🤪

JCREW's profile picture
JCREW9 months ago

yes, look at that detail

Pascal's profile picture
Pascal9 months ago

I still don't know what Ray tracing is and I'm perfectly fine with that.

C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸's profile picture
C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸9 months ago

Ray tracing was a scam to sell more NVIDIA cards and we all fell for it.

Path Traced Replicant 🇬🇧's profile picture
Path Traced Replicant 🇬🇧9 months ago

The only people who moan about RT and PT are those without the hardware to benefit from it.

A's profile picture
A9 months ago

Raytracing was a thing when you were still in your daddies nutsack

Crab's profile picture
Crab9 months ago

OLED with true HDR capabilities have done more to enhance visual fidelity in the last 2 years than NGREEDIA over the past decade with their stupid Raytracing Way cheaper too than buying a 3500$ GPU

ResetEraVetVIP 💙's profile picture
ResetEraVetVIP 💙9 months ago

And graphics look better now…

Zoinkz's profile picture
Zoinkz9 months ago

Developer engines. Nowdays, everything runs on Unreal Engine and it runs like shit. Optimization and patches come from Epic before the devs who used their proprietary engine.

Swapped.com's profile picture
Swapped.com9 months ago

The games used to be more fun when no one cared about the graphics

MERP's profile picture
MERP9 months ago

And this scene would be even more insane with Ray Tracing 👀

TimPGN's profile picture
TimPGN9 months ago

Saying it for years. Morons crying for 8k 240fps and RT in everything are the reason this gen sucks so hard. So sad that they always have to listen to the loud minority

VIKTOR's profile picture
VIKTOR9 months ago

what game is this one? this looks good

- Sauce -'s profile picture
- Sauce -9 months ago

It took way longer to make them. The lighting was baked in the texture. You didnt get changing times of the day either. It was a perpetual afternoon.

ZuVres's profile picture
ZuVres9 months ago

And nobody gave a shit about lightning and shadows. Now it's "the lightning and shadows are better with ray tracing" yeah and it make the game look like shit and unplayable

BS's profile picture
BS9 months ago

"BUT RAYTRACING IS THE NEW THING AND I SPENT $4,000 ON THIS NEW NVIDIA GRAPHICS CARRRRRRD"

Moldy Proton's profile picture
Moldy Proton9 months ago

Bf1 was the last truly great Battlefield game

Dread's profile picture
Dread9 months ago

Took longer to make. It’s the same as how back in the day if you seen reflections in water on the ground the devs actually built an upside down version of the area you were in and added a water filter on the ground to appear like a reflection

Mike's profile picture
Mike9 months ago

When single player games was actually exciting to play .

Henry Hort's profile picture
Henry Hort9 months ago

There is nothing more luxurious than Rockstar games🤍

Chris's profile picture
Chris9 months ago

I've turned ray tracing on in many of my games, and the only things I honestly notice when I'm running around shooting stuff and jumping on platforms and whatnot... is the crappy framerate. Nothing else visually looks all that different. Or if it does, I'm to busy to notice.

Ara's profile picture
Ara9 months ago

That's because hardware ray-tracing didn't revolutionize graphics so to speak, it only made it easier to implement realistic lighting at the expense of losing half the frames.

Antiparalelo's profile picture
Antiparalelo9 months ago

To me, it is good enought, will keep playing "old games" (prior to 2023) while hardware prices keep exploding

✌️Additional Content✌️'s profile picture
✌️Additional Content✌️9 months ago

...and didn't have 10ms render lag

ItsMeh!'s profile picture
ItsMeh!9 months ago

Downside is that everything had to be scripted to work with the lighting systems. If you play those games today, they'll usually look good but feel "old" due to everything being so static. Modern day lighting systems make art direction more difficult, because everything tends to>

Zer01ne 🇲🇫's profile picture
Zer01ne 🇲🇫9 months ago

And it was good enough.

F1BF90's profile picture
F1BF909 months ago

Peak FPS. Battlefield 1.

Calvin Carmichael's profile picture
Calvin Carmichael9 months ago

Yes, this game runs great because its low poly. All games have this option. You just have to turn it on. You dont have to run them maxed out.

Big Serge's profile picture
Big Serge9 months ago

This game had Ray tracing and it appears to be switched on here btw 👍

CowboyFox's profile picture
CowboyFox9 months ago

Ray tracing is the worst thing ever invented in gaming

Koahlah's profile picture
Koahlah9 months ago

I think it’s pretty remarkable how good studios got at faking lighting with rasterized techniques. Ray tracing is for sure more accurate but also more demanding so you’re forced to use upscalers which is a hit to image quality.

DJ9🇵🇱's profile picture
DJ9🇵🇱9 months ago

Ray tracing in games is like megapix8el in smartphones. More does not mean it's better.

Related Videos