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Graphics looked like this before Ray Tracing existed:

1,048,688 次观看 • 9 个月前 •via X (Twitter)

34 条评论

Sebastian Aaltonen 的头像
Sebastian Aaltonen9 个月前

Looks good, but you can see that the ambient lighting is quite flat. But is it worth spending 10x GPU cycles to get it slightly better?

Spiral Out 的头像
Spiral Out9 个月前

Ray tracing isnt the issue. Art direction is.

mrKonsole 的头像
mrKonsole9 个月前

Men used to go to war!!!! Now we talk about Ray tracing… 🤪

JCREW 的头像
JCREW9 个月前

yes, look at that detail

Pascal 的头像
Pascal9 个月前

I still don't know what Ray tracing is and I'm perfectly fine with that.

C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸 的头像
C𝙷𝚄𝙽𝙺𝚈 M𝙾𝙴 ✝️👮🏻‍♂️🚔🇺🇸9 个月前

Ray tracing was a scam to sell more NVIDIA cards and we all fell for it.

Path Traced Replicant 🇬🇧 的头像
Path Traced Replicant 🇬🇧9 个月前

The only people who moan about RT and PT are those without the hardware to benefit from it.

A 的头像
A9 个月前

Raytracing was a thing when you were still in your daddies nutsack

Crab 的头像
Crab9 个月前

OLED with true HDR capabilities have done more to enhance visual fidelity in the last 2 years than NGREEDIA over the past decade with their stupid Raytracing Way cheaper too than buying a 3500$ GPU

ResetEraVetVIP 💙 的头像
ResetEraVetVIP 💙9 个月前

And graphics look better now…

Zoinkz 的头像
Zoinkz9 个月前

Developer engines. Nowdays, everything runs on Unreal Engine and it runs like shit. Optimization and patches come from Epic before the devs who used their proprietary engine.

Swapped.com 的头像
Swapped.com9 个月前

The games used to be more fun when no one cared about the graphics

MERP 的头像
MERP9 个月前

And this scene would be even more insane with Ray Tracing 👀

TimPGN 的头像
TimPGN9 个月前

Saying it for years. Morons crying for 8k 240fps and RT in everything are the reason this gen sucks so hard. So sad that they always have to listen to the loud minority

VIKTOR 的头像
VIKTOR9 个月前

what game is this one? this looks good

- Sauce - 的头像
- Sauce -9 个月前

It took way longer to make them. The lighting was baked in the texture. You didnt get changing times of the day either. It was a perpetual afternoon.

ZuVres 的头像
ZuVres9 个月前

And nobody gave a shit about lightning and shadows. Now it's "the lightning and shadows are better with ray tracing" yeah and it make the game look like shit and unplayable

BS 的头像
BS9 个月前

"BUT RAYTRACING IS THE NEW THING AND I SPENT $4,000 ON THIS NEW NVIDIA GRAPHICS CARRRRRRD"

Moldy Proton 的头像
Moldy Proton9 个月前

Bf1 was the last truly great Battlefield game

Dread 的头像
Dread9 个月前

Took longer to make. It’s the same as how back in the day if you seen reflections in water on the ground the devs actually built an upside down version of the area you were in and added a water filter on the ground to appear like a reflection

Mike 的头像
Mike9 个月前

When single player games was actually exciting to play .

Henry Hort 的头像
Henry Hort9 个月前

There is nothing more luxurious than Rockstar games🤍

Chris 的头像
Chris9 个月前

I've turned ray tracing on in many of my games, and the only things I honestly notice when I'm running around shooting stuff and jumping on platforms and whatnot... is the crappy framerate. Nothing else visually looks all that different. Or if it does, I'm to busy to notice.

Ara 的头像
Ara9 个月前

That's because hardware ray-tracing didn't revolutionize graphics so to speak, it only made it easier to implement realistic lighting at the expense of losing half the frames.

Antiparalelo 的头像
Antiparalelo9 个月前

To me, it is good enought, will keep playing "old games" (prior to 2023) while hardware prices keep exploding

✌️Additional Content✌️ 的头像
✌️Additional Content✌️9 个月前

...and didn't have 10ms render lag

ItsMeh! 的头像
ItsMeh!9 个月前

Downside is that everything had to be scripted to work with the lighting systems. If you play those games today, they'll usually look good but feel "old" due to everything being so static. Modern day lighting systems make art direction more difficult, because everything tends to>

Zer01ne 🇲🇫 的头像
Zer01ne 🇲🇫9 个月前

And it was good enough.

F1BF90 的头像
F1BF909 个月前

Peak FPS. Battlefield 1.

Calvin Carmichael 的头像
Calvin Carmichael9 个月前

Yes, this game runs great because its low poly. All games have this option. You just have to turn it on. You dont have to run them maxed out.

Big Serge 的头像
Big Serge9 个月前

This game had Ray tracing and it appears to be switched on here btw 👍

CowboyFox 的头像
CowboyFox9 个月前

Ray tracing is the worst thing ever invented in gaming

Koahlah 的头像
Koahlah9 个月前

I think it’s pretty remarkable how good studios got at faking lighting with rasterized techniques. Ray tracing is for sure more accurate but also more demanding so you’re forced to use upscalers which is a hit to image quality.

DJ9🇵🇱 的头像
DJ9🇵🇱9 个月前

Ray tracing in games is like megapix8el in smartphones. More does not mean it's better.

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