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Hyper3D just launched WorldGen, and it takes 3D generation from single assets to full scenes. From one image, it builds a structured 3D scene where every important object is its own editable asset. You can move it, replace it, edit it, and interact with it. How it works: 1.... show more
91,794 просмотров • 2 дней назад •via X (Twitter)
Комментарии: 21

3D just got smarter

Thanks for the support! Try it here:

Not just a static view. The output is a structured scene you can edit, simulate, and interact with.

This looks amazing

This is the future

Rodin handles the individual assets, so each one has complete geometry.

The editing is fire

For film, it works like a 3D director's stage. Set the scene, camera, and blocking, then hand it to a video model like Seedance 2.5.

For embodied AI, it generates SimReady assets from a single real world photo, and you can quickly vary layout, lighting, and obstacles.

Game dev just got easier

The team behind it, DeemosTech, won a Best Paper Award at SIGGRAPH 2025 for CAST.

It also works for XR, like turning one image into a space you can explore on devices like Apple Vision Pro.

Very impressive tech

Turning one image into a full 3D scene is impressive

Hyper3D is cooking

One image to a world

Huge potential here

AI 3D is moving fast

It starts from a single image. Indoor, street view, natural view, and complex scenes all work as input.

Only three commercial companies got that award in 2025: Google, Meta, and DeemosTech.

For game dev, it cuts the time spent on initial modeling and scene assembly.
