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I am quitting Figma prototype... I’m done prototyping the traditional way. The slow way. The “let me finish all the flows first” way. AI has made traditional prototyping the lowest-leverage part of design. Today, with AI I can: • generate first-pass layouts • spin up variants instantly • explore...

27,377 görüntüleme • 6 ay önce •via X (Twitter)

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“blank canvas problem” figma says raw and unformed feelings… this should not be shared. * Look, I love AI! I lead and design products for AI & Data Solutions in one of the largest firms in the world. I use these tools every day. I’m one of the biggest advocates of AI. I do NOT fear it. I leverage it. I appreciate what Figma is trying to do here. Good intentions to help designers build faster. Make the design easier and accessible for everyone. And of course, meanwhile, profit from It. it is a business after all and it is perfectly fine. While I was watching Dylan generate detailed designs from a prompt, I started seeing aspiring designers getting attached to these tools and having everything easy, ready, quick… and a series of questions started to arise in my mind; * ➟ Are we going to see a generation of designers who lack resilience and love/appreciation for craft? ➟ Designers who are easily hurt and seek help from AI tools every time a client raises a criticism for the proposed design? ➟ Are these designers going to blame AI tools for the outcome and not take accountability for it? ➟ Perhaps they will go back to the AI input and generate 20+ options for clients in 5 mins without thinking instead of talking to the client, understanding the product positioning and actually thinking/exploring/working for the best design solution? ➟ Are we going to see lazier designers? and weak, giving up, getting frustrated easily? * Dylan says ”This tool helps us to get past the blank canvas problem” Blank canvas is one of the best parts of this work. A new fresh start with endless possibilities. Staring at the blank screen and reflecting on our past experiences, our conversations with the client, transforming these thoughts on screen pixel by pixel… That’s how we truly understand the problem at hand and grow as designers. You may say I’m being a romantic, trying to stay in the past. No. Again, I build these tools and encourage everyone to leverage them. However, yes, I have concerns. Not about the efficiencies this technology brings, Concerns about; AI may raise a generation of weak-minded designers who lack an appreciation for the craft. * It is 2:14 am, I should go to sleep. I should not share this writing. this is not meant to be for others but for me. just thinking in writing… thinking…. thinking… …

Oykun

38,358 görüntüleme • 2 yıl önce

How a Chief Design Officer (yours truly) uses AI to design like an IC. This demo is for any designers that haven't yet embraced AI in their workflow. I’m one of two designers working on this plugin. I manage an organization of about 40 designers of various flavors, but I still keep myself in the trenches whenever possible. Lynt is one of these efforts. The examples I share are intentionally very simple to demonstrate how any designer at any level can leverage artificial intelligence to amplify and accelerate their human intelligence. AI is revolutionizing how we work as designers, yet I think of it more like a renaissance; a return to designing in consideration of the medium in which our designs are rendered, much like we did years ago when I first started. Arbitrarily, something like 80% of what we do as designers (in the act of designing) is exploration and iteration. For the past decade or more so much of that has happened in Figma and previously Sketch. These are great tools. But as a result of designing exclusively in a static environment, many have lost the ability to connect ideation with execution. Handholding your work from start to finish eventually gave way to handing off your work, and we never looked back. Artificial intelligence flips all of this on its head, positioning you (the designer) to be the one who first turns your design into code, iterate and iterate again, and experience using your work as users will, literally from day one of your design process. All the while freeing our engineering colleagues to focus on the work that only they can do, while designing alongside them.

Cameron Moll

58,139 görüntüleme • 4 ay önce

Prototyping used to scare me. So I tried to escape it. I remember when I first started designing in Figma, prototyping felt like a mountain I didn’t want to climb. It was that one thing most designers quietly avoided some even said it’s not necessary 😄. I searched for shortcuts. Tried ProtoPie. Looked into Principle. Hoped one of them would save me the trouble. But they all felt disconnected. Too complex. Or just not Figma. So I made a decision: If I’m designing in Figma, I’m prototyping in Figma too. That meant doing everything, product planning, ideation, low-fi, high-fi, and interaction flows all in one tool. No more bouncing around. No more excuses. The first nut to crack? A loading effect. It took me 4 days to figure out. I searched everywhere, YouTube had nothing at the time. But I cracked it just one morning I saw myself trying it out in my dream. Woke up immediately and it was 4am, tried it and it worked. And that changed everything. Prototyping became the one language I could use to explain my designs… without explaining. Today, every prototype I create lives and breathes in Figma. Most of them can either be creative exploration or me trying to fix a broken user experience. No exports. No guesswork. Just clean, clickable experiences. It wasn’t easy. But I’m glad I stopped running from it. Because I would’ve missed out on one skill that: ✅ Earned my first £95K within 7 months while in UK. ✅ Got Uber to reach out to speak about interactive design. ✅ Worked with so many client even from Pakistan. ✅ Watched by more than 1 million people in the first 6 months I started sharing interactive designs. ✅ Prototyping landed me a 9-month contract just 3 days after getting laid off last year. ✅ Funny how the skill I once ran from helped me grow from 500 to 50,000 followers in 7 months. Prototyping gave my work a voice. #prototyping #figmaexperience #productdesign

designwithkingsley

13,869 görüntüleme • 1 yıl önce

Elon Musk on Grok: “I think an AI that is sort of SpaceX’s baby will be a very good AI. I think SpaceX is a collection of some of the very best humans on Earth, both in capability and morality and goodness, and I think we want to have an AI that is born of that capability and that morality and that goodness. I think that’s very, very important. So I’d like to encourage people to help out, actually, with the AI hardware on the ground and the AI software and, of course, with the AI satellites. Solar is going to be a very important part of that. The TerraFab will be a very important part of that, but we must also succeed on the software front, and we’re going to be training Grok on the sum total of all SpaceX information. So in a way, it will be trained on you. You will effectively be the parents of the AI. It will inherit your thoughts and ideas and beliefs, and I think that’s a good thing. So, yeah, we’ve got to win here on the AI hardware and the AI software. That maybe is the most important message. I think that is actually the most important message I wanted to convey today is that we must win on AI because the future is overwhelmingly AI and robots. So we won’t ultimately be able to control the AI. It’ll be too smart for that. But just like if you have a child that is a super genius child, you can still instill in that child the values and beliefs that you think are good and right. And so that’s why it’s incredibly important that we succeed with Grok. So, yeah, well, Grok 4.5 you’ve tried probably. We’ve got 4.6 coming out in about a week. And then 4.7 should be really pretty special. So I’d like to encourage everyone at SpaceX to use AI and to make it better.”

DogeDesigner

61,797 görüntüleme • 5 gün önce

I’m drained. I’m tired. 😪 I made this video February, saying to myself how I’m trusting God that everything won’t be the same before June/year ends but guess what? We are in June and it’s still the same. I put in efforts, I put in the work but nothing just seems to work. I’m honestly tired, if I think of how invested I am in the skill, I will just burst into tears and say I’m never giving up but this moment? I’m not sure if I want to keep going 😭💔 I’m drained, I’m tired, I’m stressed but I still say to myself that all will be fine meanwhile it is not. 💔 I tried so much on this my funded acc, just one mistake messed it all up at first, went into remaining just 0.5% to blow it off, I remained calm and took it back to remaining 4% and now it’s gone. I’m sorry but I have failed 😣💔. I have fucking failed myself. I hope I find peace with it. 🖊️ Or maybe I get the chance to try again and not fail. I’m so sorry Adufe for giving up. 😔 DAVID 📊 you should be happy now, remember the meanest things you said to me? How I’m never going to be profitable? How you called me a female unprofitable? Shamed my religion/tribe by calling me names thinking I was Hausa because I cover up. You said I trade prop for months which I’m sure I’m not the only one on this table. You recently wrote to me and asked if I’m still not trading with $5k prop because you are no longer in the category that you are now trading 50k$ above forgetting everybody had a beginning. All because I called you out for scamming in a community we were both in on discord. And you are still scamming, ༆ 𝐒ᴘᴇɴᴄᴇʀ_𝐃𝐂 ༆🧃 can testify to it with proofs. I was never trying to proof you wrong but You won 🥇🙃.

𝒜𝒹𝓊𝒻𝑒 ✨ 📊💜/

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My upcoming release of "Cinematic AI" has made me think about how bodies of work are formed. I think some are manifested and some are revealed. I think "Cinematic AI" falls into the latter category. It was not something I had a clear vision for and then created, but it was something that was revealed to me over time. I thought I saw a glimmer of it early on, but only after some time had past, could I see the body of work emerge. With a bit more context and watching great artists and how they work and think, it finally came to me that this series of 15-20 pieces that I had created could be a worthy collection to mint. AI art has been going through so many transformations from the early GAN work to Collaborative AI to now AI being widely accessible through platforms like MidJourney, Stable Diffusion, and many others. But one area that I have seen explode in recent months is cinematic AI. I distinguish this from animated AI, which has been around for a while, but cinematic AI is where the movements created by AI are getting closer to what you'd see in a movie or captured on a video camera. It still has a long way to go but it is getting more real than surreal as the technology develops. And this is where I seem to have found my groove, my home, my little corner in the artistic landscape. After Runway launched their image-to-video tool, it just blew my mind and I went down a deep rabbit hole and have created a new cinematic AI piece almost every other day for the past few months. I initially saw many of these pieces as just experiments, but with some time to reflect, I am seeing them as having the potential of being relevant pieces of artwork to mark this time in the development of AI. In some cases, I'm not sure if I'll ever be able to create a similar piece again, since the tools I use are not in my control, but in the control of the AI platforms, who are constantly improving and evolving the tools. Given all of this, there is no better way to mark my place in time than on the blockchain. I truly believe that this body of work has the potential to be an important artifact of this era in AI and AI art. It is always hard to judge ones own work, but what I can do is permanently etch in time on an immutable public database saying that I created this. Only time will tell if the work has any value or is of any significance, but who created it and what was created cannot be disputed. I hope this gives you and especially collectors some perspective on the work I'll be releasing next week. I'm still very early in my artistic journey, but hopefully some of you will see promise in what I'm doing and maybe even put in a early bet on my art practice by bidding on a piece next week. Thanks to all of you who have supported me, taught me, advised me, been a friend to me. Much love and respect.🙏 ------------------------------------- CINEMATIC AI October 25, 2023 Marking on the blockchain, establishing historical provenance for a cinematic AI body of work. Minting on Transient Labs ERC-721TL Listing on SuperRare

Chikai

21,517 görüntüleme • 2 yıl önce

Luke Kuechly says he knew it was time to retire from the NFL because he was no longer 100% mentally committed to hitting players at full force “I used to just go smack dudes and have no issues. And I would go hit a guy and I’m like, ‘Yeah, that didn’t really feel great.’ And so then, once you make the decision in your mind, I’m not all the way in it… like the last game of the year, I was like, ‘I’m done. I’m done’” “I just remember after that game, I was like, ‘Yeah, you don’t got it anymore. You don’t have it.’ I would've been fine if I physically slowed down. Can’t run as well, not as fast, maybe I’m not as physical. Maybe I don’t have the same fire. I would have been fine with that and I would have probably milked it out a little bit more” “Once I knew it was my head, mentally, it’s either yes or no. If you slow down, physically, you can still play football hard, play it fast and play with great effort. But once I knew mentally, it’s not any of that, I couldn’t rationalize. I can’t play as hard as I want to. My effort’s not going to be there. I can’t be as physical. It’s not fair to the guys on the team, and it’s not fair to the coaches, and it’s not fair to the fans and myself and my family for me to go out there at mentally 75%’” “If I got to thump a guard and push a guy back to Shaq to make a play, and I’m like, ‘Eh,’ and I get widened, and then the tackle is really hard on Shaq. That’s not fair to Shaq. For me to know, especially mentally, the reason why I’m not stuffing that guy. I didn’t take him on, I didn’t hit him how I should've. I couldn’t do that”

dank

1,064,779 görüntüleme • 6 gün önce