Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

I built a new opensource optimized procedural building using Three.js, this one can be used in games. This project uses GPU instancing. and contains Real-time snow, rain & wet surfaces. Also, it contains a pipeline that uses python if anyone wants to modify the original blender file to create...

12,609 görüntüleme • 2 ay önce •via X (Twitter)

10 Yorum

KingDankKush profil fotoğrafı
KingDankKush2 ay önce

@threejs Wow! Cool project. Thanks for sharing the skill.

Chiro Visuals profil fotoğrafı
Chiro Visuals2 ay önce

@threejs Thank you for checking it 🙌

f14andhec profil fotoğrafı
f14andhec2 ay önce

@threejs first bookcases now buildings... spaceships next?

Chiro Visuals profil fotoğrafı
Chiro Visuals2 ay önce

@threejs great idea though 🙌

Aggroed Lighthacker- Peace, Prosperity, & Freedom profil fotoğrafı
Aggroed Lighthacker- Peace, Prosperity, & Freedom2 ay önce

@threejs that's great. I think the ground is prety enough to separate out as it's own little system and make nice tileset for games to use

Chiro Visuals profil fotoğrafı
Chiro Visuals2 ay önce

@threejs I think so, thank you 🙌

Mikhail Larionov profil fotoğrafı
Mikhail Larionov2 ay önce

@threejs Super awesome! And thanks for sharing the source code, let me play with it...

Chiro Visuals profil fotoğrafı
Chiro Visuals2 ay önce

@threejs You are welcome 🙌

Fazo profil fotoğrafı
Fazo2 ay önce

@threejs Good work "Also, it contains a pipeline that uses python if anyone wants to modify the original blender file to create variations" Does it mean that procedrual part made using geometry nodes and than converted to three js?

Chiro Visuals profil fotoğrafı
Chiro Visuals2 ay önce

@threejs Thanks and yep that’s right 🙌

Benzer Videolar