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i did it. i vibe-coded my own vibe-noding app⚡️ lately every ai tool has been announcing some kind of node canvas. they’re all impressive in their own way, but each one solves a different problem, with a different logic, in a different universe. some are too technical, some are...

239,298 Aufrufe • vor 8 Monaten •via X (Twitter)

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When I am at the gym and I see somebody’s water bottle there or a towel or something. I know they just stepped away for a moment and that the machine is occupied. Out of respect I won’t move it out of the way only for them to come back and have to explain themselves anyways. This young lady on the machine left her water bottle on it because she stepped away for a moment to use the restroom only for somebody else to come by and try to use it in her place. Would you have understood the etiquette or is it just a free for all? When I first started working out I was unfamiliar with the gym etiquette. Some people just got done with a hard set and need to stand up and walk for a few moneys or get a drink of water and they use it as their rest period so that they can go back at it. Interrupting that process is the same thing as booting them off the machine mid workout. It’s rude and uncalled for but why does it keep happening? I think what it is, is that some people are very judgmental, they see others and think that they are more serious about working out than the other person so that to them it means they are entitled to use it first because their workouts are more important. I used to let them do that to me but no more. I treat it as first come first serve, if they don’t want to wait then maybe they need to avoid the gym during peak hours. This is the very reason I work out in the middle of the night most of the time. I rather not be bothered and if I need to take my time I can, most of the time nobody else is even there anyways when I go.

SonnyBoy🇺🇸

176,262 Aufrufe • vor 24 Tagen

250709 | #ATEEZ #Hongjoong on how creative expression beyond music inspires his growth as an artist , TOKTOQ pop (voice) live (rough translation): I’m also studying design and slowly creating things on my own, step by step. I’ve said something similar before, but honestly - who knows what might happen in the distant future, right? For now, though, I’m still in the process of learning more about myself - my tastes, my design style, and how I work. And I know that if I ever do create something, our ATINYs would definitely take interest and support it. But as I continue getting to know myself, I just want to say - and I’ll say this clearly - I have absolutely no intention of starting a brand or selling anything at this point. Not even a little bit. Right now, I just see this - working and designing - as another way of expressing myself. That’s all it is. At least for now, I don’t have any plans beyond that. So I know there are people who hope I might do something more with this, and on the other hand, there may also be some fans who start to wonder, “Is he planning something?” - and maybe feel a bit uneasy about it. Because it could seem like I’m taking on too much or not focusing on my main work. But I’m very aware of that myself, and honestly, I don’t want that to happen. I really don’t. So to be clear - I’ll say it firmly - I don’t have any such plans right now. It all started simply because I wanted to try wearing clothes from different brands, and eventually, I thought, “I want to wear what I want,” or “I want to create something I’d like to wear.” That’s the situation I’m in. I just want to keep expressing myself. As long as it doesn’t become a burden for me or interfere with my schedule, I’d love to keep doing fun and creative things and share them with our ATINYs. So… it’s really just that. Since I’ve been using something like a stylized “HJ” - kind of like a personal mark - some people might start thinking, “Oh, is he launching a brand?” But absolutely not. That’s not the case at all. I’ve just been adding that mark to the clothes I make because I think it looks nice, and it kind of makes it feel like it’s mine. That’s really all there is to it. To be honest, I do want to make a tag eventually, but the design isn’t fully clear in my head yet - I haven’t figured it out. So for now, I’m just using the logo that’s in my mind. And honestly, it’s not like I’m trying to hide anything or doing something secretly behind my members’ backs. I just wanted to talk about it openly and put it out there. Because that way, I can really have fun with it. And if our ATINYs say, “Oh, that looks nice,” then I can just feel happy about it as it is. And even if I end up making something that doesn’t turn out so great sometimes, if ATINYs say, “You made that?” - even that, I can just laugh and enjoy it for what it is. So that’s what it is. That’s really the reason. Continuously creating - not just in music, but in other areas too - gives me so much energy. And I truly believe that this kind of creativity brings new inspiration to my performances as well. I think that’s what it is - the process of constantly making something new gives me another kind of drive, another kind of motivation. That’s what it feels like to me. So… that’s why I enjoy it. And honestly, that’s also why - even more so - I feel more motivated when it comes to things like choreography practice, or even just the basics of rapping. It makes me want to put in even more effort.

Irene | AhgaTiny🍋

27,502 Aufrufe • vor 1 Jahr

Pragmata Review | No spoilers That is it for me. I played more than 30 hours of Pragmata and I am really happy that not only we finally got this game after so many delays and in a time where cancellations are common, but also that it turned out to be a very solid and enjoyable experience. Visually it is beautiful, and gameplay wise it works well for the length it has. It is not a long game, which I personally prefer, and I hope we see more titles like this instead of games trying to be longer just for the sake of it. I would not call it short like some people did, but I think it is exactly as long as it needs to be. Story wise, it is my favorite of the year so far. Seeing this kind of father and daughter dynamic again made me want to play more games with similar themes. I did almost everything in the game and I absolutely recommend it. If you are unsure about the length, maybe wait for a sale, but quality wise it deserves to be up there. I am not someone who rushes, so it took me longer because I admire the environments, take screenshots, record videos, and try to find collectibles without guides. For someone who just plays straight through, I think it would take around 12 to 15 hours, maybe a bit more or less. This is the kind of experience I want to see more often in the gaming space. I liked the combat and I think the enemy variety is fine for the length. If the game was longer without adding new enemy types, it would probably feel repetitive, but for what it is, it works. My biggest concern before playing was the combination of Hugh’s shooting and Diana’s hacking. If it was too complicated, it would be annoying, and if it was too simple, it would be boring. Thankfully, it ended up being exactly right. My only real complaint is that you need to return to the base to restock items, and when you die, the game sends you back there instead of placing you right before the area or at the last travel point you unlocked. It is not a huge issue, but it breaks the flow a bit. Diana is very cute and does her part extremely well, and Hugh is a character that is hard not to like. They both nail the dad simulator vibe. The voice acting is great, especially for Diana. Capcom delivered a unique and impressive new IP, which is always welcome in an industry where big publishers mostly rely on established franchises instead of taking risks. Whether we get more entries in the future is up to them, but it is also up to us to support games like this if we want more of them. On PC the game runs very well. The only thing that felt a bit underwhelming to me is the ray tracing when you use it on its own without path tracing. In some areas it does not add much, similar to what I noticed in Resident Evil Requiem. It makes me think it is either something with the RE Engine or simply that Capcom does not push ray tracing that far and focuses more on path tracing instead. Path tracing looks incredible, but of course it comes with a heavy performance cost. Something that impressed me throughout the entire playthrough is how consistent the game feels from start to finish. There is no point where it suddenly drops in quality or feels rushed. Every area has its own atmosphere, the pacing stays steady, and the game never tries to drag itself out longer than needed. It is rare to play something that stays this steady all the way through, and that alone made the whole experience even more enjoyable for me. I hope we get a DLC or a sequel one day, but even if this stays a one off, I am happy with what we got. Rating: 9/10

𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆

32,822 Aufrufe • vor 3 Monaten

Ever since I wired Claude Code to WhatsApp 3 weeks ago, I built a stupidly large infra around it. I mean, opus built it. No clue how the code even looks. The entire thing was vibe coded using my phone. I wanted to see how far I could push it without touching the computer. Everything via WhatsApp. Build what I need on the fly. So the resulting infrastructure will already be battle tested for software development. The entire thing was streamlined with nearly no manual interventions, everything was communicated via WhatsApp using a single script establishing this connection. If the script is down, I need to get home to start it again to resume the development. Claude was upgrading it, debugging it, restarting it while maintaining constant uptime so it could keep communicating with me. I stressed Claude about it, telling it that it will be “in the dark” and other words that deliberately sound scary about losing communications if the script dies. I also refused git and refused cloning the code, I wanted to see Claude adapting to work on a *LIVING* system. The way this whole thing works: Claude has its own dedicated phone number that I am paying for. A real WhatsApp account for it is installed on a real iPhone that is sitting on my desk. All is registered under my name, this is legit setup with no hacks and tricks. I’ve set up a WhatsApp “Community” and multiple different groups under it. Both me and Claude are the admins, so Claude could edit it on my behalf. Each group is a project I am working on and has its own isolated context. The Group description is a system prompt that gets auto-appended to the larger system prompt explaining this setup in general. When I send a message it’s an instant interrupt to Claude Code’s process, just like in the terminal. Voice notes are seamlessly transcribed with a local Whisper model. Images are used with multimodal reading in an isolated parallel session. Multiple groups running in parallel so I can work on all projects at the same time. No cross-talking, everything has an isolated context and history. And because it’s local on my own machine: Everything is REAL. The browser is REAL. I am connected as myself on it to all services because I actually use it in real life. Claude has unlimited internet access, just like humans who use actual browsers. It utilizes custom-made browser tools that I made to control any browser session it wants. Depending on the situation, it can either connect to my existing session or create one for its own. (You can tell it ‘look at my browser for a sec’ then talk about the current page you are on and it just works, pretty cool) My custom browser tools are not perfect (not by a long shot) but I managed to make them work well to the point they are somewhat reliable. This gives Claude full access to my real creds and all the services I actually use. I’m productive AS HELL with this. It really feels like a personal assistant. I ask it to read my emails and msgs, check x .com for news, research arxiv papers, write code, run experiments for me, investigate and reverse engineer github repos, even use my credit card and order things. [I try not to do this one a lot lol so far no disasters]. All from my phone. Super convenient. This is not a product or an open source project (maybe soon of it will make sense). This is just an ugly script I hacked the entire thing is ~600 lines. (ok maybe i did look at the code, but i swear i didn’t edit!) You can also vibe code this from scratch pretty fast and it will probably even end up better. This is just a cool thing so I’m sharing. It is a real speed booster for many things I do on daily basis, mostly boring things. Forcing my routine into some new “agent platform” just didn’t feel right for me. WhatsApp is where I already communicate and look for messages, so I decided that my agents will live there too. AGI in my pocket 24/7.

Yam Peleg

419,733 Aufrufe • vor 8 Monaten

AI instead of UI The last few years radically changed how we think about digital products & product design process in general. What we are witnessing right now is a transition where AI is no longer just a feature; it is becoming the infrastructure of interaction. For decades, UI design was rooted in the concept of “Happy Path,” a series of static, linear screens (routes from A to B) designed to funnel users toward a goal. This “one-size-fits-all” approach assumes that all users have the same mental model, which is far from the truth. The rise of AI tools like ChatGPT and Gemini is showing that we are moving into an era of Generative Interfaces. Instead of a designer pre-determining every button and menu, the interface is synthesized in real-time based on user actions. Back in 2019, Gleb Kuznetsov and I were working on the concept of morphing Interface, the idea of a UI that adapts its structure based on user intent. The great thing about this UI is that it was highly dynamic: different users saw different content/contextual actions based on their behavior. This concept was crazy in 2019, but it is highly relevant to the modern state of the product design process. And I strongly believe that it represents the future of UI design. We will move beyond the “AI chatbox" crutch Yes, many products today treat AI as a sidecar (think of Copilots or chatbots pinned to the side of a traditional dashboard), but this is a transitional phase. Why? Because adding a chat window to a 20-year-old software layout is like putting a jet engine on a horse-drawn carriage. That's why the future isn't "AI as an add-on"; it is AI as the Operating System. AI will power generative interfaces that are rooted in anticipatory design: UI won’t wait for a command; it will surface tools based on the user's current environmental context and historical behavior. This evolution changes the very nature of product design, and we will move away from designing pages/screens and toward designing systems of logic.

Nick Babich

53,581 Aufrufe • vor 6 Monaten

This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)

Lovis Odin

58,841 Aufrufe • vor 10 Monaten

Here is the first look of the Financial Model for Pakistan Stock Exchange we have built. At this moment, I don't know if it will be successful or not. Yet it's backtesting has given promising results. I believe it is real time and future testing that matters the most. To make it transparent, I will keep on updating on "X" the top picks from the Model. I request you not to invest a single money based on it's results because it is in the early stage. Every feedback from your side would be highly encouraged. The problem was that investors only see MARI, FFC, ,OGDC PPL, MEBL, Luck like companies because they are mainstream. But remember that there are 457 listed companies and there are some hidden gems that are usually missed by retail investors like us. One such example was SSOM that just exploded in few weeks. Thats why, the purpose of the model was to find those companies that have a lot of potential but are not covered by any brokerage house and yet there results are excellent. Based on this model, some time back, I added positions in companies like AGIL (Agri Autos) SPEL (Synthetic Papers ltd), NATF (National Foods), KSB Pumps, Treet. Because scores of all these companies is excellent. They remained stagnant for long time so my conviction on the model was also declining. But it were last two weeks that made a difference and so was my own conviction on this model. Big names like Wealth ⚡️ Wise Value Investor Doctor in PSX Tayyab 🇵🇰 are already aware of it. On Thursday I added HCAR. I will keep you updated just for testing purpose I again repeat not to invest. I will risk my own money. If it is successful, we intend to make a website where you all have access to this data. How it works and how to read it, I will explain it to you in a separate thread.

Shayan Baig

54,727 Aufrufe • vor 1 Jahr

This might be the best "AI Engineer" I've tried so far. ​ I'm an old school developer who started 30 years ago. I feel very uncomfortable letting AI take control of my code, but for the sake of science, I spent two hours building an application that took me weeks to build a couple of years ago. ​ I used Pythagora, a brand new tool backed by Y Combinator. They just released to the public. ​ Keep in mind that I use AI every day to write code, but Pythagora is something different: it's a tool that leads, and uses you—the human—as the copilot. ​ I go into more details in the video, but here is the TLDR; ​ 1. Holy molly! We've made a ton of progress on this front! This is way better than Devin when I tested it a few months back. ​ 2. Love the approach of generating a plan with sub-tasks before writing any code. ​ 3. The tools never tries to do too much: it tackles every small task one at a time, and gives you instructions so you test everything. ​ 4. It does exactly what you'd do when it gets stuck: writes a bunch of logs and uses those to correct itself. Pretty neat! ​ 5. It's fast. It runs locally. It's an extension to Visual Studio Code. ​ I'm impressed, but I don't think this tool is for me. ​ I'm not the type of developer who's ready to relinquish control. I felt I had no connection with the code because I didn't write it. It was not my code. ​ I know many people who don't care about this. I know many people who will get tremendous value out of Pythagora. I hope they keep pushing the limits, providing feedback, and helping this get to a point where old folks like me feel more comfortable using it. ​ Don't take my word for it. The best thing you can do is to give it a try and see how you feel using it. ​ Thanks to the team who built this, for all of the explanations and support, and especially, for sitting and listening to my dumb questions for 2 hours while I tested this.

Santiago

212,056 Aufrufe • vor 1 Jahr