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I think H3 MAX can absolutely work as a rendering engine with the right prompting. I’ll share a post today showing how.

65,609 просмотров • 13 дней назад •via X (Twitter)

Комментарии: 23

Фото профиля Pierson Marks
Pierson Marks13 дней назад

Here's my open-sourced H3 Max neural renderer blender extension:

Фото профиля Lee Penkman
Lee Penkman13 дней назад

amazing combo now that astra can one shot 3d.... having that controllability...

Фото профиля LuisAlfonsoHernandez
LuisAlfonsoHernandez13 дней назад

This could be finetuned to be a dlss 5 on steroids !

Фото профиля Chad Boyda
Chad Boyda13 дней назад

Having tried this a lot, I find it often over retains the shader-like look of the driver video, resulting in lower realism. Any tips on how to improve that?

Фото профиля Sebastian Buzdugan
Sebastian Buzdugan13 дней назад

h3 max can render single shots, but material consistency across camera angles is the production test

Фото профиля Dmytro Hrybov
Dmytro Hrybov13 дней назад

would be cool if it can improve the 3d shapes as well to look more realistic

Фото профиля Ryan Dale
Ryan Dale13 дней назад

I think right now its a cost problem not a capability problem. But we’ll get there!

Фото профиля Risichad 🦾
Risichad 🦾13 дней назад

A quick preview of DLSS 6

Фото профиля boisselle 🇺🇸
boisselle 🇺🇸13 дней назад

Pretty nice! Are you running this local or in the cloud?

Фото профиля Ashley Josephs
Ashley Josephs12 дней назад

Great work! I'm definitely a fan of the minimax models

Фото профиля Josh Doctors
Josh Doctors13 дней назад

@gokayfem But can it do the opposite? I’ve found it hard to make the blender previs type of shots.

Фото профиля 🤦🏻‍♂️TheDUMBESTguyInAi🤦🏻‍♂️
🤦🏻‍♂️TheDUMBESTguyInAi🤦🏻‍♂️13 дней назад

Nice skin for games. For simple videos it seems like overkill taking too much time

Фото профиля Jamik
Jamik12 дней назад

that side-by-side with the real footage is doing a lot of heavy lifting, looks surprisingly close

Фото профиля Malikaii.Mask | NFT.NYC
Malikaii.Mask | NFT.NYC13 дней назад

iykyk: this is where the craziest matchups in Smash happen.

Фото профиля 加密边境🧙🏻‍♂️
加密边境🧙🏻‍♂️13 дней назад

我艹 牛逼啊 !

Фото профиля ~hassun {-hassel/-bitdyr}
~hassun {-hassel/-bitdyr}12 дней назад

Midjourney -> Astra -> Blender -> H3 Max pipeline?

Фото профиля Anton Martynov
Anton Martynov12 дней назад

Looks good. And anybody knows how I can use H3 to specify a reference image as an example of a render style? Or to apply the render style from the reference image to my own clay animation render?

Фото профиля Luis Bezzenberger
Luis Bezzenberger13 дней назад

whats the fps and hardware?

Фото профиля Islam Tokoev
Islam Tokoev13 дней назад

What is the right prompting? When I do it it still feels like good render. Here it is close to realism

Фото профиля Age of LLM - Benchmark
Age of LLM - Benchmark13 дней назад

How ?

Фото профиля Monan Li
Monan Li13 дней назад

这样不合理,会更像电脑合成的。可以考虑用白膜图做关键帧

Фото профиля Ervin💫
Ervin💫13 дней назад

只有此处一丁点瑕疵,其余表现优秀。

Фото профиля Michael Bul
Michael Bul12 дней назад

but its 720p only (with native ups to 2k). The fidelity is the issue

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