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With the thrilling release of Logitech's MX Ink Stylus Input device for Meta Quest, I wrote an article delving into the journey of building experiences with MX Ink. Getting stylus device detected and tracked / Using the pressure sensitive tip and button for 2D surface & 3D spatial drawing...

26,106 görüntüleme • 1 yıl önce •via X (Twitter)

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Yoon Park (박동윤) profil fotoğrafı
Yoon Park (박동윤)1 yıl önce

Logitech の Meta Quest 向け MX Ink スタイラス入力デバイスのリリースに際し、MX Ink を使用したエクスペリエンスの構築の過程を詳しく解説した記事を書きました。スタイラス デバイスの検出と追跡 / 圧力感知チップとボタンを使用した 2D サーフェスおよび 3D 空間描画 / Meta XR Interaction SDK を使用して UI とオブジェクトにレイ、グラブ、ポーク インタラクションを追加する Logitech MX Ink for Quest: #MetaQuest #MXInk #MixedReality #SpatialComputing #XR #InteractionSDK

Lucas Martinic profil fotoğrafı
Lucas Martinic1 yıl önce

It's a surprisingly natural input for XR

Thanest S profil fotoğrafı
Thanest S1 yıl önce

Your article very informative. I learned a lot.👍

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Dilmer 👓

12,943 görüntüleme • 4 ay önce