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Interior mapping with transparency and soft bodies in Wicked Engine:

15,421 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Arash Khatami
Arash Khatamivor 1 Jahr

Awesome! Can the pkayer use it as a portal into the other room/space?

Profilbild von János Turánszki
János Turánszkivor 1 Jahr

There is no other room, just a cubemap. But I want to use it as a level selection with some level loading transition in my next game.

Profilbild von Alex Hollow
Alex Hollowvor 1 Jahr

Mario 65 hub area be like

Profilbild von Manu_TechAndGames
Manu_TechAndGamesvor 1 Jahr

The effect is mesmerizing...

Profilbild von Story
Storyvor 1 Jahr

That is *so cool*

Profilbild von agent bone
agent bonevor 1 Jahr

looks really cool

Profilbild von Steven Joseph | Composer & Sound Designer
Steven Joseph | Composer & Sound Designervor 1 Jahr

This is amazing!!

Profilbild von Get Lost
Get Lostvor 1 Jahr

What a cool effect. What's the shape of the geometry rendered through the portal? Plane? Half-sphere?

Profilbild von János Turánszki
János Turánszkivor 1 Jahr

Thanks, it's a box shape.

Profilbild von Micah Thompson
Micah Thompsonvor 1 Jahr

I've been keeping up bit by bit with the engine and I am curious, any indie or commercial games made with it?

Profilbild von János Turánszki
János Turánszkivor 1 Jahr

Wicked Shooter, made with Wicked Engine:

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