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Interior mapping with transparency and soft bodies in Wicked Engine:
15,421 views • 1 year ago •via X (Twitter)
11 Comments

Arash Khatami1 year ago
Awesome! Can the pkayer use it as a portal into the other room/space?

János Turánszki1 year ago
There is no other room, just a cubemap. But I want to use it as a level selection with some level loading transition in my next game.

Alex Hollow1 year ago
Mario 65 hub area be like

Manu_TechAndGames1 year ago
The effect is mesmerizing...

Story1 year ago
That is *so cool*

agent bone1 year ago
looks really cool

Steven Joseph | Composer & Sound Designer1 year ago
This is amazing!!

Get Lost1 year ago
What a cool effect. What's the shape of the geometry rendered through the portal? Plane? Half-sphere?

János Turánszki1 year ago
Thanks, it's a box shape.

Micah Thompson1 year ago
I've been keeping up bit by bit with the engine and I am curious, any indie or commercial games made with it?

János Turánszki1 year ago
Wicked Shooter, made with Wicked Engine:
