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Interior mapping with transparency and soft bodies in Wicked Engine:

15,421 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Arash Khatami
Arash Khatami1 год назад

Awesome! Can the pkayer use it as a portal into the other room/space?

Фото профиля János Turánszki
János Turánszki1 год назад

There is no other room, just a cubemap. But I want to use it as a level selection with some level loading transition in my next game.

Фото профиля Alex Hollow
Alex Hollow1 год назад

Mario 65 hub area be like

Фото профиля Manu_TechAndGames
Manu_TechAndGames1 год назад

The effect is mesmerizing...

Фото профиля Story
Story1 год назад

That is *so cool*

Фото профиля agent bone
agent bone1 год назад

looks really cool

Фото профиля Steven Joseph | Composer & Sound Designer
Steven Joseph | Composer & Sound Designer1 год назад

This is amazing!!

Фото профиля Get Lost
Get Lost1 год назад

What a cool effect. What's the shape of the geometry rendered through the portal? Plane? Half-sphere?

Фото профиля János Turánszki
János Turánszki1 год назад

Thanks, it's a box shape.

Фото профиля Micah Thompson
Micah Thompson1 год назад

I've been keeping up bit by bit with the engine and I am curious, any indie or commercial games made with it?

Фото профиля János Turánszki
János Turánszki1 год назад

Wicked Shooter, made with Wicked Engine:

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