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Introducing AI Browser Games! Watch open & closed models build small browser games head to head. Open models like Kimi K2.7 were faster, cheaper, & produced games similar to Opus 4.8. In some cases, open models were ~20x cheaper than closed ones too!

14,192 Aufrufe • vor 2 Monaten •via X (Twitter)

18 Kommentare

Profilbild von Hassan
Hassanvor 2 Monaten

Try AI Browser games here! All powered by @togethercompute.

Profilbild von Steve Krouse
Steve Krousevor 2 Monaten

sick!! also - huh?

Profilbild von Hassan
Hassanvor 2 Monaten

thanks! the card on top shows M3's avg cost for all runs and the row in the table shows M3's cost specifically for the breakout game. can probably make it more clear that the table rows are for each individual game and not the aggregate cost!

Profilbild von AL Robin
AL Robinvor 2 Monaten

I think it would be possible to achieve similar results completely free of charge, of course

Profilbild von Harshit Khemani
Harshit Khemanivor 2 Monaten

this ABG is doing numbers:

Profilbild von Hassan
Hassanvor 2 Monaten

whats ABG?

Profilbild von Hassan
Hassanvor 2 Monaten

omg duh 😂

Profilbild von Harshit Khemani
Harshit Khemanivor 2 Monaten

hahah

Profilbild von John
Johnvor 2 Monaten

20x cheaper is wild but the real question is consistency across runs. open models tend to have higher variance on creative tasks so the avg looks close but the floor is much lower

Profilbild von Ali A Ali
Ali A Alivor 2 Monaten

It's crazy how quickly and cheaply these models build games that used to take large teams. Makes me wonder what it will take for AI to invent the games themselves. What's the token cost for creativity?

Profilbild von SupermanSpace 𝕏
SupermanSpace 𝕏vor 2 Monaten

This is similar:

Profilbild von Martin Ronfort
Martin Ronfortvor 2 Monaten

This is what happens when one path removes the efficiency constraint. Kimi building for limited hardware forced better engineering. Now they're outrunning Opus.

Profilbild von Fadi Hares
Fadi Haresvor 2 Monaten

The 20x cost gap is the headline everyone will miss. Speed and price parity means the moat isn't raw capability anymore, it's tooling and reliability. Curious how the open models held up on longer game logic, not just the first render?

Profilbild von Hussain Fakhruddin
Hussain Fakhruddinvor 2 Monaten

Open models matching Opus quality here is notable.

Profilbild von Gregor
Gregorvor 2 Monaten

20x cheaper settled it before the games even rendered

Profilbild von MaatWork
MaatWorkvor 2 Monaten

Open models make redundant validators cheap. You shift from one-shot to consensus shipping (catching failures single passes miss). That changes how you build stuff.

Profilbild von Nick Venturi
Nick Venturivor 2 Monaten

paying twenty times more for the same pixels makes zero sense

Profilbild von Curious Nori | AI · Food · Travel
Curious Nori | AI · Food · Travelvor 2 Monaten

Cool AI games 🎮

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