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Introducing Atlas: The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D. Model the world, move the camera, and simulate space & time.

10,871,231 次观看 • 1 个月前 •via X (Twitter)

40 条评论

World Labs 的头像
World Labs1 个月前

We pre-trained Atlas from scratch to take multimodal inputs, including camera movement, and turn it into 3D grounded views. Atlas puts you in control: direct the views, reconstruct real spaces with your inputs, and build explorable worlds. Read more:

World Labs 的头像
World Labs1 个月前

By positioning multiple input views within the model's spatial context, Atlas allows you to generate image and video frames with precise control. Here, we hand-designed a camera trajectory to generate a 1 minute video at 1440p resolution from seven reference images.

World Labs 的头像
World Labs1 个月前

Atlas also outputs explicit 3D from one to many input images, beating top open source reconstruction models. Passing more images gives Atlas more context: the more it sees, the less it imagines.

World Labs 的头像
World Labs1 个月前

Atlas understands both the spatial structure of the world and how it evolves over time. This lets us turn a handful of ordinary cameras into a "bullet time" multiview capture studio, capturing dynamic moments frozen in time.

World Labs 的头像
World Labs1 个月前

For robotic simulation, Atlas reconstructs a space from just a few photos and generates the photorealistic RGB and depth data any robot's sensors would observe on any trajectory. Robots can now be trained and tested in far more spaces. Until now, scanning spaces like these required expensive equipment and time-consuming capture.

World Labs 的头像
World Labs1 个月前

All of this is powered by one unified architecture: a multimodal autoregressive diffusion transformer, pretrained from scratch. This foundation blends the best of modern LLMs and video models, benefiting from the architectural, algorithmic, and systems advances from both areas.

World Labs 的头像
World Labs1 个月前

Atlas is our scalable foundation model that can perceive, generate, reason, and interact with virtual and physical worlds. We're opening up early access in the coming weeks. Learn more and sign up here:

Ray 的头像
Ray1 个月前

this is like the millionth ai thing called atlas. pls come up with a different name.

Jim Fan 的头像
Jim Fan1 个月前

Amazing work! Great step towards real2sim for robotics!

Antonín Wingender 的头像
Antonín Wingender1 个月前

This looks like it could have so many uses in games and movies. And VR!

saurabh 的头像
saurabh1 个月前

the amount of slop it enable is unimaginable - but seriously world models are also in this everyday release cadence from today

Lucas Beyer (bl16) 的头像
Lucas Beyer (bl16)1 个月前

This looks pretty great, congrats to the whole team!

Linus ✦ Ekenstam 的头像
Linus ✦ Ekenstam1 个月前

with this, so many unlocks, reducing the gap with sim-2-real, video production, modeling, visual simulations, the use-cases are almost limitless. unbelievable work, and this is just the start.

Stats Wire 的头像
Stats Wire1 个月前

The video quality is looking fabulous. Much better than any models..

Chase Roberts 的头像
Chase Roberts1 个月前

turns out s-tier research talent, lots of compute, and a bold vision can produce outstanding models

Tykjen 🇧🇻 的头像
Tykjen 🇧🇻1 个月前

Give me a SLOP copy right there.

Victor E. Nunez 的头像
Victor E. Nunez1 个月前

this looks amazing, wow

Marko Njegomir 的头像
Marko Njegomir1 个月前

Atlas (spatial context) + an approach like Genie 3 may be a way to get persistent worlds that you can interact with. 3d information as a modality in and out from multimodal models.

Filecoin 的头像
Filecoin1 个月前

generated 3D worlds have to remain fast to retrieve across repeated simulation cycles

rokeetleeger 的头像
rokeetleeger1 个月前

I knew it. Pokémon Go was to train this and make a 3d model of the whole world so AI can use the datacenters to make world sims and train AGI

Marco 的头像
Marco1 个月前

👏👏👏 🖖

Vivek Jaiswal 的头像
Vivek Jaiswal1 个月前

Looks super realistic!

Devansh Tripathi 的头像
Devansh Tripathi1 个月前

this has me more excited than fable 5.1

Miguel | AP 的头像
Miguel | AP1 个月前

incredible, congrats!

Omiron 的头像
Omiron1 个月前

@levelsio With the speed of AI these days, I don’t understand the blog about a model being released instead of access to the model. We have 6 other new toys we can play with per day, we’ve already forgotten about your dumb blog

Matt Bernstein 的头像
Matt Bernstein1 个月前

Incredible!

David Vivancos - e/acc 的头像
David Vivancos - e/acc1 个月前

Congrats @drfeifei and team eager to test it!

Godgy 🇨🇭 的头像
Godgy 🇨🇭1 个月前

What pixel perfect means in this case? That there are no seams and bugs - because they are artificially adapted, or that I can scan an area with 3-4 cams and take measurements?

Michelle Lazzar 的头像
Michelle Lazzar1 个月前

stunningly beautiful. excited to see new worlds unlocked!

Mustafa. 的头像
Mustafa.1 个月前

people have no idea on how big of a deal this is.

Sanjil Jain 🤖/acc 的头像
Sanjil Jain 🤖/acc1 个月前

@martin_casado let’s go, this is huge!

David Tian 的头像
David Tian1 个月前

Go @theworldlabs ! Go Atlas! What a dramatic improvement from our initial Marble launch a year ago!

Daniel of NGN STX 的头像
Daniel of NGN STX1 个月前

World Labs but I need VPN to access it from Lagos, Nigeria. Shame.

Mukhsin Mukhtorov 的头像
Mukhsin Mukhtorov1 个月前

camera-path control is easy to fake with a good video model. actual 3d reconstruction underneath it is the part that separates a real world model from a video model wearing a trenchcoat. curious how it holds up on occlusion once the camera swings past 90°

dylan ツ 的头像
dylan ツ1 个月前

This is insane

Who_JSON|构建产品与世界 的头像
Who_JSON|构建产品与世界1 个月前

Bullet time really puts a world model’s grasp of space and time to the test: a few ordinary phones can freeze a moment, then let you orbit it from any angle with no dead spots, geometrically consistent, and even continue the motion into subsequent animation. It turns “filming” into directing inside a world the model already understands. Stunning.

Saurav Sah 的头像
Saurav Sah1 个月前

I wanted to see if AI could do more than generate a beautiful image. So I tested World Labs’ Marble with a pretty demanding prompt: An abandoned luxury railway station in the mountains — multiple rooms, platforms, stairs, furniture, windows, railway tracks, mountains, rain, lighting and realistic spatial relationships. Then I just started moving around. 👀 And honestly… this surprised me. It’s definitely not perfect. Some textures get blurry, some geometry breaks, and you can still spot the AI artifacts. But the interesting part is that I’m not looking at a single generated image. I’m actually exploring a generated 3D world. 🌍 We’ve spent the last few years asking AI: “Can you generate what this looks like?” Now the question is becoming: “Can you generate the place itself?” That shift feels pretty significant. 🚀 Still early days, but this space is getting VERY interesting.

Vladimir Aladinskiy 的头像
Vladimir Aladinskiy1 个月前

Looks so realistic!

Derek Earnhart 的头像
Derek Earnhart1 个月前

This is way too impressive holy shit

Benjamin Bardou 的头像
Benjamin Bardou1 个月前

can't wait!

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