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Introducing Atlas: The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D. Model the world, move the camera, and simulate space & time.

10,872,192 views • 1 month ago •via X (Twitter)

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World Labs's profile picture
World Labs1 month ago

We pre-trained Atlas from scratch to take multimodal inputs, including camera movement, and turn it into 3D grounded views. Atlas puts you in control: direct the views, reconstruct real spaces with your inputs, and build explorable worlds. Read more:

World Labs's profile picture
World Labs1 month ago

By positioning multiple input views within the model's spatial context, Atlas allows you to generate image and video frames with precise control. Here, we hand-designed a camera trajectory to generate a 1 minute video at 1440p resolution from seven reference images.

World Labs's profile picture
World Labs1 month ago

Atlas also outputs explicit 3D from one to many input images, beating top open source reconstruction models. Passing more images gives Atlas more context: the more it sees, the less it imagines.

World Labs's profile picture
World Labs1 month ago

Atlas understands both the spatial structure of the world and how it evolves over time. This lets us turn a handful of ordinary cameras into a "bullet time" multiview capture studio, capturing dynamic moments frozen in time.

World Labs's profile picture
World Labs1 month ago

For robotic simulation, Atlas reconstructs a space from just a few photos and generates the photorealistic RGB and depth data any robot's sensors would observe on any trajectory. Robots can now be trained and tested in far more spaces. Until now, scanning spaces like these required expensive equipment and time-consuming capture.

World Labs's profile picture
World Labs1 month ago

All of this is powered by one unified architecture: a multimodal autoregressive diffusion transformer, pretrained from scratch. This foundation blends the best of modern LLMs and video models, benefiting from the architectural, algorithmic, and systems advances from both areas.

World Labs's profile picture
World Labs1 month ago

Atlas is our scalable foundation model that can perceive, generate, reason, and interact with virtual and physical worlds. We're opening up early access in the coming weeks. Learn more and sign up here:

Ray's profile picture
Ray1 month ago

this is like the millionth ai thing called atlas. pls come up with a different name.

Jim Fan's profile picture
Jim Fan1 month ago

Amazing work! Great step towards real2sim for robotics!

Antonín Wingender's profile picture
Antonín Wingender1 month ago

This looks like it could have so many uses in games and movies. And VR!

saurabh's profile picture
saurabh1 month ago

the amount of slop it enable is unimaginable - but seriously world models are also in this everyday release cadence from today

Lucas Beyer (bl16)'s profile picture
Lucas Beyer (bl16)1 month ago

This looks pretty great, congrats to the whole team!

Linus ✦ Ekenstam's profile picture
Linus ✦ Ekenstam1 month ago

with this, so many unlocks, reducing the gap with sim-2-real, video production, modeling, visual simulations, the use-cases are almost limitless. unbelievable work, and this is just the start.

Stats Wire's profile picture
Stats Wire1 month ago

The video quality is looking fabulous. Much better than any models..

Chase Roberts's profile picture
Chase Roberts1 month ago

turns out s-tier research talent, lots of compute, and a bold vision can produce outstanding models

Tykjen 🇧🇻's profile picture
Tykjen 🇧🇻1 month ago

Give me a SLOP copy right there.

Victor E. Nunez's profile picture
Victor E. Nunez1 month ago

this looks amazing, wow

Marko Njegomir's profile picture
Marko Njegomir1 month ago

Atlas (spatial context) + an approach like Genie 3 may be a way to get persistent worlds that you can interact with. 3d information as a modality in and out from multimodal models.

Filecoin's profile picture
Filecoin1 month ago

generated 3D worlds have to remain fast to retrieve across repeated simulation cycles

rokeetleeger's profile picture
rokeetleeger1 month ago

I knew it. Pokémon Go was to train this and make a 3d model of the whole world so AI can use the datacenters to make world sims and train AGI

Marco's profile picture
Marco1 month ago

👏👏👏 🖖

Vivek Jaiswal's profile picture
Vivek Jaiswal1 month ago

Looks super realistic!

Devansh Tripathi's profile picture
Devansh Tripathi1 month ago

this has me more excited than fable 5.1

Miguel | AP's profile picture
Miguel | AP1 month ago

incredible, congrats!

Omiron's profile picture
Omiron1 month ago

@levelsio With the speed of AI these days, I don’t understand the blog about a model being released instead of access to the model. We have 6 other new toys we can play with per day, we’ve already forgotten about your dumb blog

Matt Bernstein's profile picture
Matt Bernstein1 month ago

Incredible!

David Vivancos - e/acc's profile picture
David Vivancos - e/acc1 month ago

Congrats @drfeifei and team eager to test it!

Godgy 🇨🇭's profile picture
Godgy 🇨🇭1 month ago

What pixel perfect means in this case? That there are no seams and bugs - because they are artificially adapted, or that I can scan an area with 3-4 cams and take measurements?

Michelle Lazzar's profile picture
Michelle Lazzar1 month ago

stunningly beautiful. excited to see new worlds unlocked!

Mustafa.'s profile picture
Mustafa.1 month ago

people have no idea on how big of a deal this is.

Sanjil Jain 🤖/acc's profile picture
Sanjil Jain 🤖/acc1 month ago

@martin_casado let’s go, this is huge!

David Tian's profile picture
David Tian1 month ago

Go @theworldlabs ! Go Atlas! What a dramatic improvement from our initial Marble launch a year ago!

Daniel of NGN STX's profile picture
Daniel of NGN STX1 month ago

World Labs but I need VPN to access it from Lagos, Nigeria. Shame.

Mukhsin Mukhtorov's profile picture
Mukhsin Mukhtorov1 month ago

camera-path control is easy to fake with a good video model. actual 3d reconstruction underneath it is the part that separates a real world model from a video model wearing a trenchcoat. curious how it holds up on occlusion once the camera swings past 90°

dylan ツ's profile picture
dylan ツ1 month ago

This is insane

Who_JSON|构建产品与世界's profile picture
Who_JSON|构建产品与世界1 month ago

Bullet time really puts a world model’s grasp of space and time to the test: a few ordinary phones can freeze a moment, then let you orbit it from any angle with no dead spots, geometrically consistent, and even continue the motion into subsequent animation. It turns “filming” into directing inside a world the model already understands. Stunning.

Saurav Sah's profile picture
Saurav Sah1 month ago

I wanted to see if AI could do more than generate a beautiful image. So I tested World Labs’ Marble with a pretty demanding prompt: An abandoned luxury railway station in the mountains — multiple rooms, platforms, stairs, furniture, windows, railway tracks, mountains, rain, lighting and realistic spatial relationships. Then I just started moving around. 👀 And honestly… this surprised me. It’s definitely not perfect. Some textures get blurry, some geometry breaks, and you can still spot the AI artifacts. But the interesting part is that I’m not looking at a single generated image. I’m actually exploring a generated 3D world. 🌍 We’ve spent the last few years asking AI: “Can you generate what this looks like?” Now the question is becoming: “Can you generate the place itself?” That shift feels pretty significant. 🚀 Still early days, but this space is getting VERY interesting.

Vladimir Aladinskiy's profile picture
Vladimir Aladinskiy1 month ago

Looks so realistic!

Derek Earnhart's profile picture
Derek Earnhart1 month ago

This is way too impressive holy shit

Benjamin Bardou's profile picture
Benjamin Bardou1 month ago

can't wait!

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