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Introducing Modern Claudefare Built fully with Opus 5 on High Mode over a few days using principles from Matt Shumer’s Gauntlet Loop - 84,100 lines of code Includes remakes of 4 beloved maps: 0:00 - Rust 0:40 - Highrise 0:57 - Nuketown 1:26 - Terminal Solo & multiplayer (w/...

284,300 Aufrufe • vor 1 Monat •via X (Twitter)

45 Kommentare

Profilbild von Matt Shumer
Matt Shumervor 1 Monat

Fucking incredible. If you want to learn how to run this loop:

Profilbild von Rishi
Rishivor 1 Monat

This project was a remix of Der Koloss, another game I had posted last week (with open-source repo) Starting from another project is an efficient way to skip a lot of the foundational legwork

Profilbild von Rishi
Rishivor 1 Monat

This was my first time experimenting with @MeshyAI for 3D models and I’m super pleased with the results I’ve found Claude/LLMs to be great at maps/worlds, objects, props and first-person views - but struggle with creating humans/creatures & animating them properly Claude Code used the Meshy API to create, rig and animate the models You can check out the soldiers (operators) and vehicles from Meshy, alongside all other procedurally created assets, below

Profilbild von Rishi
Rishivor 1 Monat

Good, well-synced and crafted audio is one of the quickest ways to add polish to your AI games This project has 430+ generated files across sound effects, voice design and text-to-speech Anything generative audio of course has to be @ElevenLabs :) Check out all the sounds below

Profilbild von Rishi
Rishivor 1 Monat

has played a vital role in bringing game creation to the masses via browsers 20 firearms built by the model as procedural geometry - no modeling tools or GLBs The 4 maps are also fully procedural - 42K lines of code Interact with the armory below

Profilbild von Rishi
Rishivor 1 Monat

This game is of course not perfect or AAA-level; it is likely to have bugs, and it may not run smoothly across machines / multiplayer for everyone (ps: you can turn quality settings to low in game settings and see if that helps) But that is not the point - the point is the democratization of creation This was the 2nd game I’ve ever made (first one being Der Koloss last week). I know nothing about game development, I just love games. Gaming was such a huge part of my childhood and who I am today, and it’s so fun to bring key parts of my childhood to life We stand on the shoulders of giants - game studios, developers, artists, storytellers - who give us the inspiration to dream up worlds We are in the golden era of creativity

Profilbild von Rishi
Rishivor 1 Monat

PSA: @KaladinOG and I's first official multiplayer 1v1 quickscopes on Rust in the books

Profilbild von Rishi
Rishivor 1 Monat

PSA: Controller support added 🫡

Profilbild von Rishi
Rishivor 1 Monat

PSA: Trying something fun this week...

Profilbild von Brad Wardell
Brad Wardellvor 1 Monat

@mattshumer_ Another one from the @mattshumer_ Gauntlet loop.

Profilbild von Rishi
Rishivor 1 Monat

@mattshumer_ This is so sick!

Profilbild von JC Haswell
JC Haswellvor 1 Monat

@mattshumer_ "running riot"

Profilbild von Rishi
Rishivor 1 Monat

@mattshumer_

Profilbild von MeshyAI
MeshyAIvor 1 Monat

@mattshumer_ Cooooool😎

Profilbild von Rishi
Rishivor 1 Monat

@mattshumer_ Thanks for the sick models 🤘

Profilbild von World of Claudecraft - wishlist now on Steam
World of Claudecraft - wishlist now on Steamvor 1 Monat

@mattshumer_ Love this, welcome to the club mate

Profilbild von The Sheriff
The Sheriffvor 1 Monat

@mattshumer_ Wow this is a breakthrough. Best one I’ve seen yet

Profilbild von Sonali
Sonalivor 1 Monat

@mattshumer_ Tried POE 2/ Diablo , check this out:

Profilbild von Eamon Shields
Eamon Shieldsvor 1 Monat

@mattshumer_ 🔥

Profilbild von 🇷🇴 cristi
🇷🇴 cristivor 1 Monat

@mattshumer_ killimanjaro

Profilbild von min
minvor 1 Monat

@mattshumer_ Good work

Profilbild von BLIGHTFALL
BLIGHTFALLvor 1 Monat

@mattshumer_ Making shit games has always been possible, its just faster now.

Profilbild von Matthew Man e/acc ⏩
Matthew Man e/acc ⏩vor 1 Monat

@mattshumer_ I played Nuketown. Was actually fun.

Profilbild von Henry Mascot
Henry Mascotvor 1 Monat

@mattshumer_ Opus Game done it again!

Profilbild von Numan
Numanvor 1 Monat

@mattshumer_ nice

Profilbild von Good Adam
Good Adamvor 1 Monat

@mattshumer_ Killtacular, Killtastrophe, Kilimanjaro 😂

Profilbild von Max Scherf
Max Scherfvor 1 Monat

@mattshumer_ wow this is so good

Profilbild von Jason Tillery
Jason Tilleryvor 1 Monat

@mattshumer_ Okay - I played that for longer than I want to admit. Nice work

Profilbild von Rishi
Rishivor 1 Monat

@mattshumer_ Hahah happens to the best of us - thank you!

Profilbild von Olli Airola
Olli Airolavor 1 Monat

@mattshumer_ Holy s*hit, looks amazing

Profilbild von Saad Gul
Saad Gulvor 1 Monat

@mattshumer_ It was super fun

Profilbild von Ivan Porollo
Ivan Porollovor 1 Monat

@mattshumer_ This is dope

Profilbild von karelia
kareliavor 1 Monat

@mattshumer_ gg

Profilbild von Pukerainbow 🤮🌈
Pukerainbow 🤮🌈vor 1 Monat

@mattshumer_ damn this is amazing brother, never thought we’d see an actual game built by an ai until now

Profilbild von Rayan A Cader
Rayan A Cadervor 1 Monat

@mattshumer_ Incredible work mate. 👏🏽👏🏽

Profilbild von austin lau
austin lauvor 1 Monat

@mattshumer_ @FaZeClan we need a youtube montage asap for the millennial COD players

Profilbild von Max Scherf
Max Scherfvor 1 Monat

@mattshumer_ insane!

Profilbild von Three.js Daily
Three.js Dailyvor 1 Monat

@mattshumer_ nuketown shouldn't fit in a url. staggering rate of innovation unfolding before our eyes.

Profilbild von Dick Wheeler
Dick Wheelervor 1 Monat

@mattshumer_ Did you get funding for this or is the project self funded?

Profilbild von James
Jamesvor 1 Monat

@mattshumer_ This is genuinely terrible I’m sorry lmaoo

Profilbild von edisonZ
edisonZvor 1 Monat

@mattshumer_ Not the 84k lines — the fact he knows zero game development. When the barrier shifts from “can you” to “want to,” real disruption begins.

Profilbild von Alex St. Louis
Alex St. Louisvor 1 Monat

@mattshumer_ @0xRishi this is crazy impressive. I'm building a "Steam for the web" portal and would love to host this to bring more traffic to it, would that be of interest? Feel free to DM me.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 1 Monat

@mattshumer_ 84,000 lines of code in a few days is a wild pace to build at

Profilbild von Mikko Rantalainen
Mikko Rantalainenvor 1 Monat

@mattshumer_ The bots seem to be shooting through objects that appear opaque to humans in Highrise. Does the game use separate data for collisions from visible objects?

Profilbild von Loong🐉
Loong🐉vor 1 Monat

@mattshumer_ 84,100 lines of an FPS in a few days on High Mode, with the model driving its own 3D assets, sound, and playtest loop. This is what 'Opus 5 talks a lot' critics are missing — under the right harness, it ships working games, not apologies.

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