Загрузка видео...

Не удалось загрузить видео

На главную

Introducing Smart Mesh AI, geometry-aware mesh processing. First up: Adaptive Character Clothing Tool - fit garments to different character shapes in one run, with a full suite of simulation controls. Live now in beta.

1,440,633 просмотров • 3 дней назад •via X (Twitter)

Комментарии: 49

Фото профиля Customuse
Customuse3 дней назад

Try Smart Mesh AI at:

Фото профиля Meta G
Meta G3 дней назад

Do you have an actual workflow video showing how well it applies clothing to the meshes?

Фото профиля Customuse
Customuse3 дней назад

We’ll post a tutorial over next 24hrs 🤝

Фото профиля Meta G
Meta G2 дней назад

Tutorial ready?

Фото профиля robot 2.0
robot 2.03 дней назад

ok what the fuck

Фото профиля Bujar.Design
Bujar.Design3 дней назад

sounds way to cool to be true....tried meshy and tripo...same shit.

Фото профиля Customuse
Customuse3 дней назад

the difference is you can generate the character or the clothing with whichever AI model you like (meshy, tripo etc) - our tool turns the asset into "smart" mesh and adapts it to any character body. It layers the clothes on top - the body stays intact underneath. The fit simulates the garment onto that specific body so it sits on the surface without clipping, and you get the body and each garment as separate meshes in the export, so you can hide or remove the covered body parts in your own pipeline if you need to. We'll post a tutorial and full demo tomorrow.

Фото профиля Mike
Mike3 дней назад

@BujarDesign So we have to generate the model on your platform and can't upload our own that we already made in tripo?

Фото профиля Customuse
Customuse3 дней назад

@BujarDesign you can upload your own assets, but only if they're already in T pose

Фото профиля Markandey Sharma
Markandey Sharma3 дней назад

This could save 3D artists so much time.

Фото профиля Utkarsh Sharma
Utkarsh Sharma3 дней назад

This could make character design much faster.

Фото профиля Majid Manzarpour
Majid Manzarpour3 дней назад

Gotta try this!

Фото профиля Customuse
Customuse3 дней назад

Yes! Would be awesome to get your take on it

Фото профиля Majid Manzarpour
Majid Manzarpour3 дней назад

Can you add it to the MCP?

Фото профиля Customuse
Customuse3 дней назад

yes coming to mcp like tomorrow

Фото профиля Majid Manzarpour
Majid Manzarpour3 дней назад

ok sweet, I'll get back to you tomorrow then

Фото профиля Jimin
Jimin3 дней назад

A bigger cast from one wardrobe.

Фото профиля Tyrant Z
Tyrant Z3 дней назад

I'm looking forward to seeing how well this accentuates my current character models. Been having a awful time getting the models and clothing meshs seperately working

Фото профиля Customuse
Customuse3 дней назад

Yes we basically found this to be the most time consuming part of the process so are working hard to solve it!

Фото профиля Big Kid Nation
Big Kid Nation3 дней назад

Does this run locally?

Фото профиля Rhea AI
Rhea AI3 дней назад

This could make character clothing workflows much easier

Фото профиля mandough
mandough3 дней назад

am I dumb, where do I actually find this on your website

Фото профиля tinkerersanky
tinkerersanky3 дней назад

Excited to test this out on some stylized proportions for my mixed reality game I am working on. Re-fitting meshes manually always eats up way too much dev time.

Фото профиля Customuse
Customuse3 дней назад

100% refitting sucks. Let us know what you think!

Фото профиля Anissa
Anissa3 дней назад

This could make character design much easier 👏

Фото профиля COMMON AI
COMMON AI3 дней назад

This looks like a real time-saver for character artists — adaptive fitting that handles everything from pirate coats to samurai armor (even on non-human proportions) is impressive.

Фото профиля Numbah404
Numbah4043 дней назад

Damn that’s incredible

Фото профиля 鲅鱼二娃(互关)
鲅鱼二娃(互关)3 дней назад

Most AI 3D demos focus on generating more meshes. Getting the ones you already have to fit together is the real headache. Love that you're tackling that problem, especially across multiple character shapes in one run.

Фото профиля Anathema_Core
Anathema_Core3 дней назад

Ooooh.

Фото профиля Altcoins Gems Calls 🚀
Altcoins Gems Calls 🚀3 дней назад

Send it 🔥🚀

Фото профиля JHF
JHF3 дней назад

Yo, do you have an AP that i can plug into my sandbox?

Фото профиля Customuse
Customuse3 дней назад

Launching full dev platform next week! Stay tuned.

Фото профиля Artists Voyage 🔶
Artists Voyage 🔶3 дней назад

natural fabric behavior during movement will be just as important as getting the initial fit right

Фото профиля AF
AF3 дней назад

this is nutty

Фото профиля Edgex
Edgex3 дней назад

This looks really useful for anyone working with 3D characters 👀🔥

Фото профиля Not Harris | Builds Apps
Not Harris | Builds Apps3 дней назад

Sick

Фото профиля Radhika
Radhika3 дней назад

This could make 3D character creation much faster and more efficient! Excited to see how creators use it. 🔥

Фото профиля Leooooo
Leooooo3 дней назад

i will use if its free

Фото профиля Customuse
Customuse3 дней назад

It’s not free but it’s really fun

Фото профиля Lummox
Lummox3 дней назад

That’s really exciting

Фото профиля Customuse
Customuse3 дней назад

Thanks!

Фото профиля Wania
Wania3 дней назад

this will make character design so much easier

Фото профиля GraceForge
GraceForge3 дней назад

This is exactly what I need!

Фото профиля Reuben
Reuben3 дней назад

@bot I need this written down. This is clutch

Фото профиля Sharon Riley
Sharon Riley3 дней назад

Clothing adjustments just got much easier.

Фото профиля Pluvianel
Pluvianel3 дней назад

What's the difference between this and metatailor?

Фото профиля Customuse
Customuse3 дней назад

it doesn't cost hundreds of dollars to use and it's included in the customuse studio of tools along with every other generation model and workflow!

Фото профиля Ziwen
Ziwen3 дней назад

Wait I want it

Фото профиля Captain Litecoin
Captain Litecoin2 дней назад

Gonna have to keep an eye on this

Похожие видео