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Introducing Smart Mesh AI, geometry-aware mesh processing. First up: Adaptive Character Clothing Tool - fit garments to different character shapes in one run, with a full suite of simulation controls. Live now in beta.

1,440,633 views • 4 days ago •via X (Twitter)

49 Comments

Customuse's profile picture
Customuse4 days ago

Try Smart Mesh AI at:

Meta G's profile picture
Meta G3 days ago

Do you have an actual workflow video showing how well it applies clothing to the meshes?

Customuse's profile picture
Customuse3 days ago

We’ll post a tutorial over next 24hrs 🤝

Meta G's profile picture
Meta G2 days ago

Tutorial ready?

robot 2.0's profile picture
robot 2.03 days ago

ok what the fuck

Bujar.Design's profile picture
Bujar.Design3 days ago

sounds way to cool to be true....tried meshy and tripo...same shit.

Customuse's profile picture
Customuse3 days ago

the difference is you can generate the character or the clothing with whichever AI model you like (meshy, tripo etc) - our tool turns the asset into "smart" mesh and adapts it to any character body. It layers the clothes on top - the body stays intact underneath. The fit simulates the garment onto that specific body so it sits on the surface without clipping, and you get the body and each garment as separate meshes in the export, so you can hide or remove the covered body parts in your own pipeline if you need to. We'll post a tutorial and full demo tomorrow.

Mike's profile picture
Mike3 days ago

@BujarDesign So we have to generate the model on your platform and can't upload our own that we already made in tripo?

Customuse's profile picture
Customuse3 days ago

@BujarDesign you can upload your own assets, but only if they're already in T pose

Markandey Sharma's profile picture
Markandey Sharma3 days ago

This could save 3D artists so much time.

Utkarsh Sharma's profile picture
Utkarsh Sharma3 days ago

This could make character design much faster.

Majid Manzarpour's profile picture
Majid Manzarpour3 days ago

Gotta try this!

Customuse's profile picture
Customuse3 days ago

Yes! Would be awesome to get your take on it

Majid Manzarpour's profile picture
Majid Manzarpour3 days ago

Can you add it to the MCP?

Customuse's profile picture
Customuse3 days ago

yes coming to mcp like tomorrow

Majid Manzarpour's profile picture
Majid Manzarpour3 days ago

ok sweet, I'll get back to you tomorrow then

Jimin's profile picture
Jimin3 days ago

A bigger cast from one wardrobe.

Tyrant Z's profile picture
Tyrant Z3 days ago

I'm looking forward to seeing how well this accentuates my current character models. Been having a awful time getting the models and clothing meshs seperately working

Customuse's profile picture
Customuse3 days ago

Yes we basically found this to be the most time consuming part of the process so are working hard to solve it!

Big Kid Nation's profile picture
Big Kid Nation3 days ago

Does this run locally?

Rhea AI's profile picture
Rhea AI3 days ago

This could make character clothing workflows much easier

mandough's profile picture
mandough3 days ago

am I dumb, where do I actually find this on your website

tinkerersanky's profile picture
tinkerersanky3 days ago

Excited to test this out on some stylized proportions for my mixed reality game I am working on. Re-fitting meshes manually always eats up way too much dev time.

Customuse's profile picture
Customuse3 days ago

100% refitting sucks. Let us know what you think!

Anissa's profile picture
Anissa3 days ago

This could make character design much easier 👏

COMMON AI's profile picture
COMMON AI3 days ago

This looks like a real time-saver for character artists — adaptive fitting that handles everything from pirate coats to samurai armor (even on non-human proportions) is impressive.

Numbah404's profile picture
Numbah4043 days ago

Damn that’s incredible

鲅鱼二娃(互关)'s profile picture
鲅鱼二娃(互关)3 days ago

Most AI 3D demos focus on generating more meshes. Getting the ones you already have to fit together is the real headache. Love that you're tackling that problem, especially across multiple character shapes in one run.

Anathema_Core's profile picture
Anathema_Core3 days ago

Ooooh.

Altcoins Gems Calls 🚀's profile picture
Altcoins Gems Calls 🚀3 days ago

Send it 🔥🚀

JHF's profile picture
JHF3 days ago

Yo, do you have an AP that i can plug into my sandbox?

Customuse's profile picture
Customuse3 days ago

Launching full dev platform next week! Stay tuned.

Artists Voyage 🔶's profile picture
Artists Voyage 🔶3 days ago

natural fabric behavior during movement will be just as important as getting the initial fit right

AF's profile picture
AF3 days ago

this is nutty

Edgex's profile picture
Edgex3 days ago

This looks really useful for anyone working with 3D characters 👀🔥

Not Harris | Builds Apps's profile picture
Not Harris | Builds Apps3 days ago

Sick

Radhika's profile picture
Radhika3 days ago

This could make 3D character creation much faster and more efficient! Excited to see how creators use it. 🔥

Leooooo's profile picture
Leooooo3 days ago

i will use if its free

Customuse's profile picture
Customuse3 days ago

It’s not free but it’s really fun

Lummox's profile picture
Lummox3 days ago

That’s really exciting

Customuse's profile picture
Customuse3 days ago

Thanks!

Wania's profile picture
Wania3 days ago

this will make character design so much easier

GraceForge's profile picture
GraceForge3 days ago

This is exactly what I need!

Reuben's profile picture
Reuben3 days ago

@bot I need this written down. This is clutch

Sharon Riley's profile picture
Sharon Riley3 days ago

Clothing adjustments just got much easier.

Pluvianel's profile picture
Pluvianel3 days ago

What's the difference between this and metatailor?

Customuse's profile picture
Customuse3 days ago

it doesn't cost hundreds of dollars to use and it's included in the customuse studio of tools along with every other generation model and workflow!

Ziwen's profile picture
Ziwen3 days ago

Wait I want it

Captain Litecoin's profile picture
Captain Litecoin2 days ago

Gonna have to keep an eye on this

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