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Introducing Smart Mesh AI, geometry-aware mesh processing. First up: Adaptive Character Clothing Tool - fit garments to different character shapes in one run, with a full suite of simulation controls. Live now in beta.

1,440,633 次观看 • 4 天前 •via X (Twitter)

49 条评论

Customuse 的头像
Customuse4 天前

Try Smart Mesh AI at:

Meta G 的头像
Meta G3 天前

Do you have an actual workflow video showing how well it applies clothing to the meshes?

Customuse 的头像
Customuse3 天前

We’ll post a tutorial over next 24hrs 🤝

Meta G 的头像
Meta G2 天前

Tutorial ready?

robot 2.0 的头像
robot 2.03 天前

ok what the fuck

Bujar.Design 的头像
Bujar.Design3 天前

sounds way to cool to be true....tried meshy and tripo...same shit.

Customuse 的头像
Customuse3 天前

the difference is you can generate the character or the clothing with whichever AI model you like (meshy, tripo etc) - our tool turns the asset into "smart" mesh and adapts it to any character body. It layers the clothes on top - the body stays intact underneath. The fit simulates the garment onto that specific body so it sits on the surface without clipping, and you get the body and each garment as separate meshes in the export, so you can hide or remove the covered body parts in your own pipeline if you need to. We'll post a tutorial and full demo tomorrow.

Mike 的头像
Mike3 天前

@BujarDesign So we have to generate the model on your platform and can't upload our own that we already made in tripo?

Customuse 的头像
Customuse3 天前

@BujarDesign you can upload your own assets, but only if they're already in T pose

Markandey Sharma 的头像
Markandey Sharma3 天前

This could save 3D artists so much time.

Utkarsh Sharma 的头像
Utkarsh Sharma3 天前

This could make character design much faster.

Majid Manzarpour 的头像
Majid Manzarpour3 天前

Gotta try this!

Customuse 的头像
Customuse3 天前

Yes! Would be awesome to get your take on it

Majid Manzarpour 的头像
Majid Manzarpour3 天前

Can you add it to the MCP?

Customuse 的头像
Customuse3 天前

yes coming to mcp like tomorrow

Majid Manzarpour 的头像
Majid Manzarpour3 天前

ok sweet, I'll get back to you tomorrow then

Jimin 的头像
Jimin3 天前

A bigger cast from one wardrobe.

Tyrant Z 的头像
Tyrant Z3 天前

I'm looking forward to seeing how well this accentuates my current character models. Been having a awful time getting the models and clothing meshs seperately working

Customuse 的头像
Customuse3 天前

Yes we basically found this to be the most time consuming part of the process so are working hard to solve it!

Big Kid Nation 的头像
Big Kid Nation3 天前

Does this run locally?

Rhea AI 的头像
Rhea AI3 天前

This could make character clothing workflows much easier

mandough 的头像
mandough3 天前

am I dumb, where do I actually find this on your website

tinkerersanky 的头像
tinkerersanky3 天前

Excited to test this out on some stylized proportions for my mixed reality game I am working on. Re-fitting meshes manually always eats up way too much dev time.

Customuse 的头像
Customuse3 天前

100% refitting sucks. Let us know what you think!

Anissa 的头像
Anissa3 天前

This could make character design much easier 👏

COMMON AI 的头像
COMMON AI3 天前

This looks like a real time-saver for character artists — adaptive fitting that handles everything from pirate coats to samurai armor (even on non-human proportions) is impressive.

Numbah404 的头像
Numbah4043 天前

Damn that’s incredible

鲅鱼二娃(互关) 的头像
鲅鱼二娃(互关)3 天前

Most AI 3D demos focus on generating more meshes. Getting the ones you already have to fit together is the real headache. Love that you're tackling that problem, especially across multiple character shapes in one run.

Anathema_Core 的头像
Anathema_Core3 天前

Ooooh.

Altcoins Gems Calls 🚀 的头像
Altcoins Gems Calls 🚀3 天前

Send it 🔥🚀

JHF 的头像
JHF3 天前

Yo, do you have an AP that i can plug into my sandbox?

Customuse 的头像
Customuse3 天前

Launching full dev platform next week! Stay tuned.

Artists Voyage 🔶 的头像
Artists Voyage 🔶3 天前

natural fabric behavior during movement will be just as important as getting the initial fit right

AF 的头像
AF3 天前

this is nutty

Edgex 的头像
Edgex3 天前

This looks really useful for anyone working with 3D characters 👀🔥

Not Harris | Builds Apps 的头像
Not Harris | Builds Apps3 天前

Sick

Radhika 的头像
Radhika3 天前

This could make 3D character creation much faster and more efficient! Excited to see how creators use it. 🔥

Leooooo 的头像
Leooooo3 天前

i will use if its free

Customuse 的头像
Customuse3 天前

It’s not free but it’s really fun

Lummox 的头像
Lummox3 天前

That’s really exciting

Customuse 的头像
Customuse3 天前

Thanks!

Wania 的头像
Wania3 天前

this will make character design so much easier

GraceForge 的头像
GraceForge3 天前

This is exactly what I need!

Reuben 的头像
Reuben3 天前

@bot I need this written down. This is clutch

Sharon Riley 的头像
Sharon Riley3 天前

Clothing adjustments just got much easier.

Pluvianel 的头像
Pluvianel3 天前

What's the difference between this and metatailor?

Customuse 的头像
Customuse3 天前

it doesn't cost hundreds of dollars to use and it's included in the customuse studio of tools along with every other generation model and workflow!

Ziwen 的头像
Ziwen3 天前

Wait I want it

Captain Litecoin 的头像
Captain Litecoin2 天前

Gonna have to keep an eye on this

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