Loading video...

Video Failed to Load

Go Home

๐Ÿš€ Introducing SoftMimic: Compliant humanoids for an interactive future โ€” bringing humanoids into the real world ๐Ÿค ๐Ÿ”— Current humanoids collapse when they touch the world โ€” they canโ€™t handle contact or deviation from their reference motion ๐Ÿ˜ญ ๐Ÿ˜ŽSoftMimic learns to deviate gracefully from motion references. It natively embraces...

40,286 views โ€ข 10 months ago โ€ขvia X (Twitter)

19 Comments

Pieter Abbeel's profile picture
Pieter Abbeel10 months ago

impressive

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

๐Ÿ˜Unlike today's stiff humanoids, soft mimic is robust to unexpected collisions ๐Ÿ”—

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

๐ŸคฉUsing the same motion reference, soft mimic picks up boxes of different sizes -- free generalization! ๐Ÿ”—

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

๐Ÿ™€๐ŸคฏSoft mimic is extremely robust while still being safe and doing what you want the robot to do. ๐Ÿ”—

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

๐ŸฅณSoft mimic is compliant enabling gentle interactions ๐Ÿ”—

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

๐Ÿคฏ๐ŸคฉSoft mimic can be quickly programmed for new tasks, zero-shot ๐Ÿ”—

James's profile picture
James10 months ago

It has invisible lats syndrome

Mengdi Xu's profile picture
Mengdi Xu10 months ago

Very cool results. Congrats!

Sunil Gora's profile picture
Sunil Gora10 months ago

Impressive work! Isn't it learning the 'admittance control'?

Pulkit Agrawal's profile picture
Pulkit Agrawal10 months ago

yes

czr's profile picture
czr10 months ago

cool๏ผ

Sammy's profile picture
Sammy10 months ago

Amazing

ฮถ Pedram ฮถ's profile picture
ฮถ Pedram ฮถ10 months ago

Would love to see code on this, but this is the most practical way to real scalability. Also minimum requirements for Kung Fu

Kaival Shah ๐Ÿค”'s profile picture
Kaival Shah ๐Ÿค”10 months ago

Super cool!

ฮถ Pedram ฮถ's profile picture
ฮถ Pedram ฮถ10 months ago

So nice

Michal Nauman's profile picture
Michal Nauman10 months ago

Awesome work ๐Ÿฆพ

Carlos DP ๐Ÿค–๐Ÿ‡บ๐Ÿ‡ธ's profile picture
Carlos DP ๐Ÿค–๐Ÿ‡บ๐Ÿ‡ธ10 months ago

Very cool work! Similar to the goals of FALCON, but within a motion tracking context, I like it

Sarika saah๐Ÿ‡บ๐Ÿ‡ธ's profile picture
Sarika saah๐Ÿ‡บ๐Ÿ‡ธ6 months ago

In the real world, true success lies in not falling over from bumps and touches, and SoftMimic has nailed this point. How easy is it to deploy this framework on robots like Unitree or Digit? ๐Ÿ˜Œ

Priyanka Agrawal's profile picture
Priyanka Agrawal9 months ago

The future depends on robots.

Related Videos

๐—–๐—ต๐—ถ๐—ป๐—ฎ ๐—ถ๐˜€ ๐—ณ๐—ถ๐—ป๐—ถ๐˜€๐—ต๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฒ ๐—ต๐˜‚๐—บ๐—ฎ๐—ป๐—ผ๐—ถ๐—ฑ ๐—ฟ๐—ผ๐—ฏ๐—ผ๐˜ ๐—ฟ๐—ฎ๐—ฐ๐—ฒ ๐—ฏ๐—ฒ๐—ณ๐—ผ๐—ฟ๐—ฒ ๐—บ๐—ผ๐˜€๐˜ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—ช๐—ฒ๐˜€๐˜ ๐—ฟ๐—ฒ๐—ฎ๐—น๐—ถ๐˜‡๐—ฒ๐˜€ ๐—ถ๐˜ ๐—ต๐—ฎ๐˜€ ๐˜€๐˜๐—ฎ๐—ฟ๐˜๐—ฒ๐—ฑ. AGIBOT held its Partner Conference in Shanghai last week. The real headline wasn't the new hardware. It was their CTO standing on stage, telling investors that humanoid R&D season is over. 2026, he said, is "Deployment Year One." Not research. Not demos. Deployment into real factories, real warehouses, real stores. The manufacturing ramp is getting faster. 1,000 humanoid robots in the first 2 years. Another 4,000 in the next 12 months. Another 5,000 in just 3 months after that. AGIBOT is now shipping more humanoids per quarter than most US robotics companies have built in their entire existence. Then came the announcements the industry will spend the rest of the year reacting to. AIMA. The first full-stack open architecture for embodied AI. A unified robot operating system called Link-U, three dev platforms for motion, interaction, and task creation, plus an open agent framework. Any developer can build on top of it. This is the Android play for humanoids. GO-2. A vision-language-action foundation model with Action Chain-of-Thought reasoning. Planning and execution collapsed into one model. GE-2. A world model for simulation, strategy testing, and sim-to-real transfer. AGIBOT WORLD 2026. An open-source, production-grade real-world dataset pulled from actual industrial, logistics, hotel, and commercial sites. Seven standardized "productivity packages" covering logistics sorting, retail service, security patrol, commercial cleaning, and more. Plug, deploy, bill. A 5-year, $280 million commitment to seed a global developer and partner ecosystem. Now look at the competition. Boston Dynamics has been building humanoids since 1992. Tesla's Optimus is still climbing its own hype curve. Apptronik and Agility are well-funded but pre-scale on real deployments. AGIBOT has pulled all of this off in three years, with no acquisitions, no legacy platform, and no IPO distractions. While the West is still asking when humanoids will scale, China is already shipping them by the thousand.

Shruti

214,939 views โ€ข 4 months ago

Not a preplanned motion sequence. A robot deciding mid-jump what to do next. [๐Ÿ“ paper + demo] Researchers just showed a humanoid doing real parkour using only onboard perception. No motion script, no fixed obstacle layout. The system is called Perceptive Humanoid Parkour (PHP). Instead of memorizing a path, the robot reads depth from its cameras and continuously chooses actions. Step, vault, climb, or roll depending on what geometry appears in front of it. To make that possible, they combine three ideas: First, they stitch together human motion clips into long movement references so the robot learns fluid transitions instead of isolated tricks. Second, they train tracking policies with reinforcement learning so contacts land at the right time and the robot keeps balance during dynamic moves. Finally, everything is distilled into one perception policy that runs directly from depth input to action selection. The result on a Unitree G1: about 3 m/s vaults wall climbs up to 1.25 m nearly one minute continuous obstacle traversal adapting when obstacles move What matters is not the tricks. It is the shift in capability. Earlier humanoids executed motions. This one navigates situations. Once robots react to geometry instead of replaying trajectories, environments stop needing to be predictable. Warehouses, homes, and outdoors suddenly become the same problem. Thanks for sharing, Zhen Wu! Paper + demo: โ€”โ€”โ€” Weekly robotics and AI insights. Subscribe free:

Ilir Aliu

22,127 views โ€ข 6 months ago