Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

Introducing the Marso Measure 3D Capture Programme 🎉 Calling all 3D scan artists! Get free access to Marso Measure, capture real-world assets, grow your portfolio, get noticed and win prizes. Starting January 2026. Prizes include: 🏆 Prize money of up to £3,000 for the best scanners 📸 Sony A7...

14,049 görüntüleme • 7 ay önce •via X (Twitter)

0 Yorum

Yorum bulunmuyor

Orijinal gönderinin yorumları burada görünecek

Benzer Videolar

DIGITAL TWIN UPDATE: The Unreal Engine digital twin project is CANCELLED! WE ARE OPEN SOURCING THE WORK!!!!!!! Instead, I'm building an end-to-end land management platform I'm calling Mazzap because it's an app and it's a map and also I'm Mr. Mazza. I'm also not calling a digital twin anymore; I'm calling it a V.E.I.L. which stands for Virtually Embodied Intelligent Land which serves the dual purpose of sounding way cooler and also conveys the long-term aims of the prject way better. With Mazzap anyone can easily generate a veil with nothing but publicly available data (and some photogrammetry objects if you so choose). Everything is perfectly georefrenced and you can right-click anywhere on your veil to get coordinates you can plug into google maps yourself. The next step for this is going to be building a survey companion mobile app so you can get field data yourself complete with attribute tables to drop in to get even HIGHER fidelity data than USGS. My stretch goal is using something like SAM 3D (but better) to generate georefrenced 3d tree assets based on the real trees on your land (which will eventually lead to growth and fruiting simulators based on your soil and hydrology data). Then again maybe that's not the next step; maybe the next step is plumbing in IoT devices so you can view assets in real time on your land. GPS trackers on the sheep, or maybe data from your solar controller. Or maybe it's up to you, because it's completely open source and it has an agents markdown file ready for your own coding agent to read and adapt for your purposes (did I mention this is vibecloded slop? sowwyyyy) Watch demo below and see how you can go from zero to beautifully rendered 3d map of your property in less than 15 minutes! If you're coming in cold to all this, below in the QT is a nested thread of reverse chronological tweets of my work on this (in unreal) so far.

Zy

54,025 görüntüleme • 4 ay önce

🚀 We’re hiring! Staff Scientist / Postdoc – Tissue Clearing & 3D Image Analysis (m/f/d) (LMU Munich) Are you a great fit, or do you know someone outstanding, please reach out 🔁 If you want to at the frontier of whole-organ / whole-body 3D imaging, and help generate truly beautiful datasets that drive major biological discoveries and therapeutic development, see below ✨ We’re building the next-generation pipeline for tissue clearing + light-sheet microscopy + quantitative 3D analysis in the SyNergy Excellence Cluster (Mesoscale Hub) and we’re looking for someone excited to push this forward with us. 🧠🔬📈 🎥 I’m also attaching a short video showing the kind of high-quality imaging and datasets you’d be working with. What you’ll do 🛠️ 🔹 Lead and evolve tissue clearing + light-sheet workflows across collaborative SyNergy projects 🔹 Turn complex 3D datasets into robust quantitative insights (visualization, atlas registration, readouts) 🔹 Develop new methods and analysis pipelines together with our AI team 🤖 🔹 Maintain and optimize cutting-edge light-sheet systems (optional: support animal license writing) What we’re looking for 🎯 ✅ Strong hands-on experience in tissue clearing and/or fluorescence microscopy ✅ Solid experience with light-sheet microscopy and 3D imaging workflows ✅ Familiarity with 3D tools like Imaris / arivis Vision4D, stitching (e.g., BigStitcher), and quantitative analysis in cleared tissues ✅ Service mindset, great organization, and strong scientific English How to apply 📩 Apply via the LMU Klinikum online application form Please also send your application to: [email protected] CC: [email protected] 📎 Include one PDF: short cover letter, CV, 2–3 referees, and earliest start date. 📍 Campus Großhadern (Munich) and Helmholtz Munich | 🕒 Full-time | 📅 Start: 01 January 2026 If you love high-quality imaging, cutting-edge biology, and building something that will matter, we’d love to hear from you. 🌍✨ #hiring #StaffScientist #Postdoc #TissueClearing #LightSheetMicroscopy #ImageAnalysis #SpatialBiology #Neuroscience #SyNergy #LMU #Munich

Ali Max Erturk

14,751 görüntüleme • 7 ay önce

This BlenderFusion paper basically says "screw trying to describe 3D edits through text" and just... use Blender :-) The idea is pretty straightforward -- instead of trying to cram 3D understanding into a diffusion model, use depth estimation & segmentation to project 2D images into 2.5D meshes, edit them in actual 3D software, then use a fine-tuned diffusion model to make the results photorealistic again. The clever bit is their "dual-stream architecture" -- the model sees both the original scene AND the edited Blender render in parallel, learning to preserve what matters while fixing the inevitable artifacts from transforming imperfect 2.5D/3D reconstructions. They train it with smart masking strategies so it learns when to ignore the original scene (for removals/replacements) and can manipulate objects independently of camera motion. What you get is pretty impressive control -- not just moving objects around, but changing materials, deforming shapes, swapping backgrounds, all while maintaining visual coherence. Neural Assets (one of my favorite papers last year) tried to crack this with learned object tokens, but it struggled with overlapping objects and loses fine details (due to low res DINO encodings). BlenderFusion just sidesteps the whole problem -- want to rotate something 173.5 degrees? Just rotate it in Blender. Want to duplicate an object 8 times? Copy paste away. The diffusion model's only job is making it look photorealistic, not figuring out the 3D underpinnings. The catch? Lacks temporal consistency for animation. Each viewpoint is generated independently, so while a single edit looks great, smoothly animating a car or camera down the street won't work -- you'd get flickering and inconsistencies between frames. That said, this approach is so much more intuitive for finer grain image editing than trying to describe your changes in text prompts. It's the kind of thing that makes you wonder why we're trying to do everything inside neural networks when perfectly good 3D tools already exist -- giving you the best of both worlds.

Bilawal Sidhu

34,440 görüntüleme • 1 yıl önce

It’s time. Introducing the Iris NFTs: Your gateway to the Iris DAO ecosystem. Iris DAO is an art collective that connects minority artists and collectors. Join the allowlist now 👉 Our mission is to bring about a revolution in the issue of diversity. Currently, artists from various minority groups encounter barriers that hinder their full potential due to biases related to age, gender, race, and other factors. These limitations result in unequal opportunities for minority artists, creating a significant lack of diversity. • Only 15% of digital art sales are by women artists. • 85% of artworks displayed in American museums are created by white artists. Even our 17 yo founder @Mark_Teenage faced criticism and hardship solely based on his age. They judged Mark without acknowledging his skills. We focus on providing support to minority groups, offering new opportunities and platforms for self-expression. What are Iris NFTs? Iris NFT grants exclusive access to the Iris Ecosystem, uniting curated collectors and artists on a mission to champion diversity. In addition to membership to the Iris's artists and collectors community, Iris NFT holders gain access to unique experiences throughout the Iris Ecosystem. Our allowlist is now open, but spaces are limited. We are carefully selecting individuals who align with our mission and values. This NFT isn’t just an investment; it comes with voting power. We want owners who are genuinely committed to supporting minorities and fostering inclusivity. If you’re here for a quick profit, this isn’t the right opportunity for you. However, if you believe in our cause and want to make a positive impact, we encourage you to apply. Explore more about us on our brand new website. Finally, We would like to extend our heartfelt thanks to all our partners, advisors, artists, and investors for being with us on this journey. A special thanks to our partner, manifold.xyz, for helping us deliver the best NFTs and support artists together. We also want to express our gratitude to our amazing partners: Forbes Web3, JJ, WAW, world of women, One Love Art DAO, and more partners that will be announced soon. Additionally, a huge shoutout to our incredible advisors: medved, Shannon Snow, and Mani. Lastly, thank you to all of our wonderful artist partners who are leading this space: Sara "Sparky" Baumann ⚡️, 𝓶𝓾𝓶𝓫𝓸𝓽, Andrea ✧, Rhi, Aoife O’Dwyer, Teresa Melvin, @Mireyita_art, Anastasia NFTart 💎 🫶 Thank you all for your support to achieve the diversity. In this tough bear market, we've been dedicated to building a platform that truly supports artists. We're not trying to ride any trends; we genuinely care about artists and are here to offer our support. We understand the market conditions are still challenging, but this initiative is about much more than money. If you are an artist, a collector, or even someone new to this space who wants to support minorities, this NFT is for you. We are using NFTs as a tool to address the issue of diversity in the space. We believe that the success of this project will provide new opportunities and platforms for minority artists in the Web3 space, fostering diversity and inclusivity. Thank you so much for reading through this. Even small support, like a repost, is incredibly meaningful to us and can make a big difference. Your support helps us reach more people and amplify the voices of minority artists. If you would like to be a part of this initiative, please sign up for the allowlist: We eagerly await your cooperation. Let's build a new future together.

Iris DAO

15,692 görüntüleme • 2 yıl önce

#Shibarium #Poker Tournament- January 7th, 2024 1:00 PM EST We are playing a private poker tournament with a password that we will play via the ClubGG poker platform. The app is available to download on google play store and apple store for mobile phones only and no wallet connection is necessary, only an email address is required to play! Registration opening: -January 4th -1:00 PM EST --PASSWORD: Shibizen 🚨remember, you won't get into the game without the password😉🚨 Tournament start: -January 7th -1:00PM EST No buy-in, it's completely free to play, no re-entry possible, once you're eliminated there's no going back!! It is played in knock out mode with a maximum of 7 players per table, with betting blinds that progress higher during the match 🚨🚨If you are eliminated at the table, the app will tell you which rank you have achieved, and you have to take a screenshot of this to collect your prize. You can also check tournament history to see rank achieved. Please provide both screenshots 📸proof of screenshot📸 without this no prize can be paid out to avoid Impersonators🚨🚨 Prizes: The communities around Shibarium have donated prizes that are collectively worth around $2k The prizes were donated by the communities and are also given out by the communities, the organizers have no responsibility for the projects so #dyor is of course necessary and we recommend creating your own wallet for each prize (multiple prizes possible) The prizes will be issued mainly on Shibarium and a few on Ethereum blockchain, although we only issue the prizes on Ethereum in conjunction with Shibarium prizes to make sure that you also have Shibarium on your wallet😉 We recommend installing Metamask wallet, Shib-RPC network can be easily integrated quickly with information from the Shib website - Registration will start on Thursday, January 4th, 2024 at 1:00 PM EST, and we will hold a space on X at that time We will pick one lucky person to win 5million #shib on Shibarium at the Space, stay tuned What will you experience in this space? We will announce the prizes and have a short chat with the communities that support us and made this tournament possible. Last but not least, we would like to introduce you to all the communities that helped to support us during the event planning along with providing awesome prizes for the #shibarmy ! We are infinitely grateful to be able to work with you and are very proud that so many are involved and working together to help guide the way for Shibarium to become the foundation of our web3 digital state Afterwards, all projects will briefly introduce themselves and explain to you who they are and how you can collect the prizes from these communities that you win while playing poker But now the curtain is raised for the heroes of this great event! Shups :Shibarium Pups @Xghosty_shib SHIBA SQUAD NFT 🪖 PunkApes 🍌 Shibarium BONEWHALE @_Cryptiq Shib CoOp - Land Community & Builders Tutti Frutti Women| Live on Base SHIBASPARK⚡️ Sharbae NFT Shibacals Collaboration Studio @beastshibarium @metabet_ Zombium @ShibTech Mantra Protocol | Minting *Teh Toros* in Shibarium Shibarium Pixel Pups @MARSWAP1 @ShibWalkToken MOJO Chewy Sharbi @Aeon_Shib ShibaPunkz | BASE🛡️ Eternal Night Designs Artwork by Unrealcow Special thanks to LAGOJOE

DaBuchi

11,836 görüntüleme • 2 yıl önce

Fast Company just published a great piece on World Labs , Fei-Fei Li , Marble, and the idea that spatial intelligence / world models may be one of the next big shifts in AI. I was happy to be quoted in the article, but I also wanted to share more context about my own experience with World Labs and Marble, and why this direction is especially interesting to me. My starting point: volumetric capture — For the past few years I’ve been exploring and using volumetric capture and reconstruction (photogrammetry, NeRFs, 3D Gaussian Splats) mostly capturing locations around Montreal. Alleys, museums, urban interiors. I love every step of it: the capture itself, the pipeline, and what can be done with the output. Turning real spaces into real-time explorable systems. I do this personally, sharing explorations here, and professionally as chief technologist, and co-founder of Dpt. Physical reality + generative manipulation — In my work I’m especially drawn to mixing physical reality with generative and digital manipulation: using physical interfaces (light, clay, ink, ... ) to drive generative AI pipelines, building mixed reality prototypes that reshape your surroundings, or starting from real captured spaces and transforming them using tools like Marble. Like many people, I saw the World Labs announcement on Twitter in September 2024, and Marble when it surfaced in early December. But by then, I already had a sense something was coming. The first conversation — As someone deep into volumetric capture and radiance fields, I obviously knew about Ben Mildenhall and his pioneering work on NeRF. To my surprise, Ben reached out to me in late June 2024. He’d been following some of my experiments and wanted to chat about my process and workflows and how I was using this “stuff” creatively. At that point he didn’t share what he was building, but we had a genuinely great conversation about radiance fields, AI, and my work. He was curious about the creative perspective, not just the technical one. When the World Labs announcement dropped a few months later, it all made sense. I understood what Ben had been working on, and why the creative angle mattered to them. Then in August 2025, he invited me to try the Marble beta, and I’ve been experimenting with it since. Experimenting with Marble — The first thing I used Marble for was materializing scene and world concepts during ideation at the studio, and seeing if and how it could fit into our production pipeline. In parallel, I dove into a series of experiments focused on world manipulation: starting from real captured spaces and transforming them using Marble. I’d already been exploring that idea using img2img diffusion with ControlNet on NeRF renders, real-time video streams, and even mixed reality using headset camera feeds. But Marble brings something different. It generates persistent, spatially cohesive 3D worlds that can be rendered in real time across a wide range of devices. That’s a real shift. Experiment 01: Parallel Realities — The first experiment, Parallel Realities, starts from a volumetric capture of a real location, reconstructed as 3D Gaussian Splats. Using Marble, I generate an alternate version of that same space, something informed by the original architecture: abandoned, nature-reclaimed, alternate era. Then, using Spark (World Labs’ 3D Gaussian Splatting renderer for THREE.js) I make both realities coexist in the same spatial coordinate system. From there, I use a portal UX mechanic to let the user step between the real reconstruction and the Marble-generated version. Experiment 02: Hidden Depth The second experiment, Hidden Depth, does not transform a space as much as expand it. A captured location has a visual boundary (a mural, a doorway, a dark corridor) and Marble generates what exists beyond it. For example: a Montreal alley has a painted mural; step through it and you’re inside a world informed by what is actually depicted there. World Labs showcased part of this work here: And in their Spark 2.0 post: The project page is here: Why this matters to me — Being able to start from a real 3D Gaussian Splat scene and manipulate it with Marble opens up a lot of ideas. The 3DGS pipeline is becoming an increasingly compelling foundation for exploration, experimentation, and storytelling. What matters most to me right now is more control. The more I can steer the generated scene or world, the more useful the tool becomes. I want more features like the already existing multiple input images and Chisel, the blockout-based approach. I would like better local control, the ability to expand a generated world more and more while preserving coherence, and the ability to directly import 3D Gaussian Splat scenes to be used as a starting point. I want more ways to shape the result, not just a “prompt and hope” approach. — It is exciting to see this field moving from research and demos toward actual creative workflows.

Hugues Bruyère

64,336 görüntüleme • 28 gün önce

Digital ID is the hill to die on. This isn’t about “making life easier”. It’s about building the infrastructure for total, lifelong control over where you go, what you buy and how you live. If they get this through, your access to: Work Travel Banking Healthcare can all be switched on or off with a database entry and a biometric scan. Think: Social/ESG/carbon scores tied to your ID “Permission” needed to spend your own money Every movement, click and purchase tracked in real time Once that system is in, there is no simple way back. Your children and grandchildren will grow up behind a biometric paywall and call it “normal”. I’m making an independent documentary, This Is Digital ID, to expose: Who is pushing this How it’s being rolled out What it really means for your future freedom I’m 30% through filming, with powerful interviews already shot in the UK and plans to film US senators, governors and, yes, the people at Davos who are driving this agenda. But independent films don’t fund themselves – and I’m stuck in the gap where it’s too big for most individuals to carry alone and too small for big money to bother with. So I’m asking for your help: If you can spare a few pounds, please donate. If you can’t, SHARE this so others see it. If you’re in a position to seriously back the project, message me about investment [email protected] If we don’t push back now, we sleepwalk into a world where “papers, please” becomes “scan your face, citizen” for every part of life. This is digital ID. This is the line in the sand. Link to GoFundMe in the comments section

Digby Furneaux

15,497 görüntüleme • 2 ay önce