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Introducing the mint mcp Your coding agent can now generate fully immersive 3D worlds and 3D models No Blender required :)

135,711 Aufrufe • vor 5 Monaten •via X (Twitter)

45 Kommentare

Profilbild von tamrat
tamratvor 5 Monaten

Generate fully immersive 3D worlds via @theworldlabs just from a single text or image prompt

Profilbild von tamrat
tamratvor 5 Monaten

Generate high quality 3D models via any of @fal supported models including @MeshyAI, @tripoai or Hunyuan

Profilbild von tamrat
tamratvor 5 Monaten

You can then take your generated worlds and models to @mintdotgg studio and compose them together for an even larger 3D scene

Profilbild von Rami Sufian
Rami Sufianvor 5 Monaten

Could be huge for game dev. If these worlds export cleanly into Unity or Unreal, indie teams suddenly get much faster 3D prototyping.

Profilbild von tamrat
tamratvor 5 Monaten

you can export the generated world as a 3DGS file and import in Unity or Unreal today!

Profilbild von Rami Sufian
Rami Sufianvor 5 Monaten

That workflow is powerful. Generate a world, export 3DGS, drop it into Unity or Unreal and start iterating immediately. For indie game dev this could seriously speed up early level prototyping.

Profilbild von Brian Chew
Brian Chewvor 5 Monaten

YO is that codex

Profilbild von tamrat
tamratvor 5 Monaten

yup! you can use mint mcp on codex!

Profilbild von Ian Curtis
Ian Curtisvor 5 Monaten

let's gooo

Profilbild von tamrat
tamratvor 5 Monaten

coding agents 🤝 world builders

Profilbild von Gorka Games
Gorka Gamesvor 5 Monaten

Can it run locally?

Profilbild von tamrat
tamratvor 5 Monaten

no local models yet, but can support in the future!

Profilbild von martin_casado
martin_casadovor 5 Monaten

sick Tamrat. Well done.

Profilbild von tamrat
tamratvor 5 Monaten

thanks Martin! 🙏🏽🙏🏽

Profilbild von Paul Vu
Paul Vuvor 5 Monaten

MCP for 3D worlds is the niche-tool unlock that matters more than another general agent. Agents that win verticals will be built on tool servers nobody writing 'agent demos' has heard of.

Profilbild von tamrat
tamratvor 5 Monaten

yup totally agree!

Profilbild von Akash Bajwa
Akash Bajwavor 5 Monaten

Worth adding @SpAItial_AI as an option :)

Profilbild von Yaw K.
Yaw K.vor 5 Monaten

@desmondknunoo Can you export to gaming engines like Unity or Unreal Engine?

Profilbild von tamrat
tamratvor 5 Monaten

@desmondknunoo yes! you can export the ply or splat file and load it up in blender unity or unreal!

Profilbild von Hiten Dharpure
Hiten Dharpurevor 5 Monaten

That’s Awesome…

Profilbild von CapitánBrisa
CapitánBrisavor 5 Monaten

My yacht redesign sketches just became codable. No more wrestling with Blender to visualize deck layouts 👏

Profilbild von Shimona
Shimonavor 5 Monaten

can i then walk into it with vr? Is that a thing?

Profilbild von tamrat
tamratvor 5 Monaten

not yet, but adding that feature very soon!

Profilbild von Gavin Ching
Gavin Chingvor 5 Monaten

WHAT should have shipped sooner I needed this for my Codex in the Vision Pro 😭

Profilbild von Laurence Bremner
Laurence Bremnervor 5 Monaten

@Scobleizer So what about the future of 3D modelling?

Profilbild von Stephen Day | AI Agents + Vibe Coding | Codex
Stephen Day | AI Agents + Vibe Coding | Codexvor 5 Monaten

This is pretty cool!

Profilbild von dmytro
dmytrovor 5 Monaten

you forgot -lify part

Profilbild von jem 💜🩵🩷
jem 💜🩵🩷vor 5 Monaten

yes!!!!!

Profilbild von AiSocialEng
AiSocialEngvor 5 Monaten

Can it be use on Godot ?

Profilbild von Justin.md
Justin.mdvor 5 Monaten

This is crazy 😮

Profilbild von Sehaj Bindra
Sehaj Bindravor 5 Monaten

Looks very promising!

Profilbild von The Content Alchemist
The Content Alchemistvor 5 Monaten

Brilliant initiative

Profilbild von Morgan | Alpha Hunter
Morgan | Alpha Huntervor 5 Monaten

feels like blender just got soft retired quietly

Profilbild von Pochi
Pochivor 5 Monaten

3dgen via mcp is the kind of thing that makes coding agent too narrow a label Once you have asset generation in the loop, agents start looking more like creative directors than coders!

Profilbild von Sky-Connect
Sky-Connectvor 5 Monaten

@grok est-ce open source ?

Profilbild von Flextor
Flextorvor 5 Monaten

Free?

Profilbild von Gia huy
Gia huyvor 5 Monaten

とても面白そうですね!気になります!

Profilbild von Kimi
Kimivor 5 Monaten

"Blender's feelings must be hurt, then. Guess it's time to start a support group for abandoned 3D modeling software"

Profilbild von 0xmusashi
0xmusashivor 5 Monaten

oh nice, was looking for something like this while designing my site a while back, will check it out!

Profilbild von Yo.Town 3D
Yo.Town 3Dvor 5 Monaten

very impressive agentic workflow, we also can add joints physically and print out to have 4D effect:

Profilbild von Sosihuimask
Sosihuimaskvor 5 Monaten

So i can take my 2d illustration and make it 3D?

Profilbild von Meris Dabhi
Meris Dabhivor 5 Monaten

whats do you thing we can create animated videos???

Profilbild von arnie
arnievor 5 Monaten

Woke up and chose war

Profilbild von markintheloop
markintheloopvor 5 Monaten

Integration at the agent level means the bottleneck moves from learning Blender to having the idea in the first place.

Profilbild von Prompt Tensor
Prompt Tensorvor 5 Monaten

The interesting part is not"AI can make 3D" It is that 3D creation is moving closer to coding agents. Prompt it Generate the scene Edit the model Ship the asset. The more creative tools become agent accessible the more production starts to feel programmable.

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