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Introducing the Robora 3D Builder by our Co-Founder, Guang Cheng: a web based, drag and drop interface for rapid robotics prototyping. Designed for hobbyists and DIY enthusiasts, the MVP includes 5 - 8 essential hardware modules: wheeled bases, motors, servos, LiDAR, sensors, and an integrated starter brick for power...

40,647 次观看 • 11 个月前 •via X (Twitter)

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🚀 Announcing Echo — our new frontier model for 3D world generation. Echo turns a simple text prompt or image into a fully explorable, 3D-consistent world. Instead of disconnected views, the result is a single, coherent spatial representation you can move through freely. This is part of a bigger shift in AI: from generating pixels and tokens to generating spaces. Echo predicts a geometry-grounded 3D scene at metric scale, meaning every novel view, depth map, and interaction comes from the same underlying world — not independent hallucinations. Once generated, the world is interactive in real time. You control the camera, explore from any angle, and render instantly — even on low-end hardware, directly in the browser. High-quality 3D world exploration is no longer gated by expensive equipment. Under the hood, Echo infers a physically grounded 3D representation and converts it into a renderable format. For our web demo, we use 3D Gaussian Splatting (3DGS) for fast, GPU-friendly rendering — but the representation itself is flexible and can be easily adapted. Why this matters: consistent 3D worlds unlock real workflows — digital twins, 3D design, game environments, robotics simulation, and more. From a single photo or a line of text, Echo builds worlds that are reliable, editable, and spatially faithful. Echo also enables scene editing and restyling. Change materials, remove or add objects, explore design variations — all while preserving global 3D consistency. Editing no longer breaks the world. This is only the beginning. Echo is the foundation for future world models with dynamics, physical reasoning, and richer interaction — environments that don’t just look right, but behave right. Explore the generated worlds on our website and sign up for the closed beta. The era of spatial intelligence starts here. 🌍 #Echo #WorldModels #SpatialAI #3DFoundationModels Check it out:

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This is the Scorpion Hexapod, a six-legged robotic scorpion created at Ghent University UGent Campus Kortrijk in Belgium. It was built by students Stephan Flamand Robbe Terryn and Pieterjan Deconinck as part of an Embedded Prototyping / Mechatronics Design project. What it is • A biomimetic robot inspired by the body and movement of a real scorpion • A hexapod, meaning it walks on six legs • A university prototype, not a commercial robot • Built to test animal-inspired movement, sensors and interactive behavior • Designed more for robotics research and education than real-world work Main hardware • 6 walking legs for crawling movement • 2 front claws for the scorpion look • Moving tail with a stinger-style mechanism • Sensors in the body, legs and claws • Arduino-based electronics for control • Front camera and proximity sensing • Battery pack for mobile operation • 3D-printed modules for legs and tail • Laser-cut ABS body parts • Thermoformed shell for the white outer body What it can do • Walk across the floor using its six legs • Move its tail like a real scorpion • React when a person gets close • Detect when someone covers its front sensors • Strike with its tail in the demo • Leave a red mark using a marker pen attached to the stinger • Operate through remote control • Perform some simple autonomous reactions Why it was created • To explore bio-inspired robotics • To show how digital fabrication can produce complex moving robots • To combine 3D printing, laser cutting, Arduino electronics and sensors • To teach students how to design a complete mechatronic system • To improve on an older robotic ant project that had weak autonomy, short battery life and motor problems • To create an interactive robot that reacts to humans in a visible way Important note • It was not built for combat • It was not made for industrial deployment • It is not a military robot • It is an educational robotics prototype made to demonstrate movement, sensing and interaction

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28,079 次观看 • 1 个月前

Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields paper page: Editing a local region or a specific object in a 3D scene represented by a NeRF is challenging, mainly due to the implicit nature of the scene representation. Consistently blending a new realistic object into the scene adds an additional level of difficulty. We present Blended-NeRF, a robust and flexible framework for editing a specific region of interest in an existing NeRF scene, based on text prompts or image patches, along with a 3D ROI box. Our method leverages a pretrained language-image model to steer the synthesis towards a user-provided text prompt or image patch, along with a 3D MLP model initialized on an existing NeRF scene to generate the object and blend it into a specified region in the original scene. We allow local editing by localizing a 3D ROI box in the input scene, and seamlessly blend the content synthesized inside the ROI with the existing scene using a novel volumetric blending technique. To obtain natural looking and view-consistent results, we leverage existing and new geometric priors and 3D augmentations for improving the visual fidelity of the final result. We test our framework both qualitatively and quantitatively on a variety of real 3D scenes and text prompts, demonstrating realistic multi-view consistent results with much flexibility and diversity compared to the baselines. Finally, we show the applicability of our framework for several 3D editing applications, including adding new objects to a scene, removing/replacing/altering existing objects, and texture conversion.

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62,768 次观看 • 3 年前