正在加载视频...
视频加载失败
I've added a new 3D smoke render mode to my #WebGPU Fluid Simulation. It's not an easy task to keep the best performance & quality when using a volume renderer on top of a fluid simulation, so lighting artifacts may appear if 3d enabled. Try it yourself!
42,136 次观看 • 3 年前 •via X (Twitter)
0 条评论
暂无评论
原始帖子的评论将显示在这里
