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javascript + webgl based signup screen for hordes - Web games have not yet reached their full potential, especially with WebGPU coming up. Excited to see what other devs will be creating.

10,676 次观看 • 3 年前 •via X (Twitter)

10 条评论

dek 的头像
dek3 年前

been working on a big engine rework + a significantly larger world over the last year. this will be a big update! testing has not yet started, the ptr signups are for those interested in helping out + it catches some early issues with the renderer. let me know about any problems

Anders Elfgren 🏹 Tides of Revival RPG 的头像
Anders Elfgren 🏹 Tides of Revival RPG3 年前

The path looks so cozy :) May I ask how it's done, guessing a sequence of decalled meshes that "share" UVs?

dek 的头像
dek3 年前

One Mesh per terrain chunk - using textures to look up which kind of terrain should be drawn at any given pixels - then interpolating 4 different terrain textures based on the 4 channels of that texture :)

Cem 的头像
Cem3 年前

Looks awesome! I thought background is a video, but realized it's real-time rendering, wow! Impressive!

dek 的头像
dek3 年前

I appreciate that, thanks man :)

Maslow 的头像
Maslow3 年前

This is an amazing project 🔥

OrthographicDev 的头像
OrthographicDev3 年前

It's alright so good excited for the updates!

GGJay 😋 的头像
GGJay 😋3 年前

@dek now get some of that sweet guardstone music playing, but this is hugh and a massive improvement for the game

Nikolas Beckel 的头像
Nikolas Beckel3 年前

Your work is very inspiring.

- 的头像
-3 年前

great project, that reminds me of the early days of krunker cc @TimSweeneyEpic

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