
dek
@shatterspine • 4,323 subscribers
multiplayer networking, game engines, MMORPG design. wgpu + js
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made a tool yesterday to speed up foliage geometry generation. before this, i was manually doing it in blender, painfully making uv maps and geometry, exporting, fixing normals, etc - draining. lots of stuff in gamedev is actually a simple task but tools make it complicated
dek70,108 Aufrufe • vor 2 Jahren
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